hot
Account Details | |
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SteamID64 | 76561197994754935 |
SteamID3 | [U:1:34489207] |
SteamID32 | STEAM_0:1:17244603 |
Country | Portugal |
Signed Up | May 11, 2014 |
Last Posted | June 8, 2022 at 8:21 AM |
Posts | 79 (0 per day) |
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Raw Input | 0Â |
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Headphones | |
Monitor |
im still waiting for an admin on etf2l or tftv to talk to asiafortress to cast a game or two so we can actually see if they are eu/na prem level
larky, mad and fury are absolute beasts, for what i saw on their fragclips. really hoping to see them play in a 30 min match
Kanecokalho apparently trialed for them this season but for some reason HYS had another plans in mind. Now with this he might change his mind
don't you dare steal kalho from me
sil shouldn't be in TLR in the first place...
Larval for TLR plz
how do i remove that huge duck in the middle of the main menu?
joined and invited
could u make me a chill out guy smoking a joint?
how can i increase my 6v6 scoreboard to a 9v9 scoreboard?
how can i move up my health and ammo and make them blink when low?
how about making granary more scout friendly?
putting some boxes on crates, increasing the map size maybe? since everyone are complaining about how unfair this map is for scouts try to start from there
https://www.youtube.com/watch?v=T8f2zTT1KqQ
if you would upload this would be awesome
http://steamcommunity.com/sharedfiles/filedetails/?id=377629343
i instaled your config yesterday, this happened everytime i play scout
sorry guys apparently i can still get shit graphics with dx9
so yeah my mistake :(
komorebidiego if you still don't understand just use this: https://www.dropbox.com/s/oa4cuprfktcwm6n/hudlayout.res.zip?dl=0
ty dude it works! btw im using dx8 and its working apparently
the thing is when i delete that everything goes back to normal
heres my my hudlayout
also using dx8 (if it is relevant)
no killfeed, health, ammo, damage text or crosshair. help?
edit: didn't found out the problem but found out the source, i copy/paste
"TransparentViewmodelMask"
{
//alpha doesn't work for this, you need to change the texture's alpha
"ControlName" "ImagePanel"
"fieldName" "TransparentViewmodelMask"
"xpos" "0"
"ypos" "0"
"zpos" "-100"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
"image" "replay/thumbnails/REFRACTnormal_transparent"
"scaleImage" "1"
}
to hudlayout and it gets like the image above