Fission
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SteamID64 76561197991568945
SteamID3 [U:1:31303217]
SteamID32 STEAM_0:1:15651608
Country United States
Signed Up June 7, 2013
Last Posted August 17, 2013 at 8:21 PM
Posts 3 (0 per day)
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#109 Quick-Fix in 6s? in TF2 General Discussion
snacksFissionitt ugc wood league shitlords can't deal with changeexcuse me, what position are you to make comments like this? lol no need to be that hostile have a lil respect at least for the people playing the same game as you

the people who tell me all i can do to win is +forward with quickfix when they are fucking terrible. it wasn't me directly, but it was me by proxy.

posted about 11 years ago
#100 Quick-Fix in 6s? in TF2 General Discussion

itt ugc wood league shitlords can't deal with change

posted about 11 years ago
#137 The Weapon Balance Megathread in TF2 General Discussion

Playing against air blast in it's current state is really unfun.

If you try to uber into it, you just get indefinitely air blasted into a wall. Even if you manage to kill the Pyro while this is happening, by the time you have done so, you have wasted so much time to do it.

There should definitely be an increase in ammo required for air blast, so you can't just hold down right click for almost the entirety of the uber.

Additionally, knock back needs to be tweaked. If you are fighting a Pyro, you are immobilized by the air blast. You can't air strafe out of it, and it knocks back so far. You basically can't do anything aggression wise until the Pyro is dead. Taking that much movement away from the player is just unfun for the same reason Natasha is. If the knock back had less power and allowed the player to air strafe, it would be much better.

posted about 11 years ago