ForsakenBacon
Account Details
SteamID64 76561198023819707
SteamID3 [U:1:63553979]
SteamID32 STEAM_0:1:31776989
Country United Kingdom
Signed Up October 14, 2014
Last Posted October 14, 2014 at 3:43 PM
Posts 2 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#201 bwHUD in Customization
omniForsakenBacon- The chat and engineer buildings thing overlap, I'm assuming there's an easy way to fix this by editing some ypos value somewhere, but I haven't a clue which file I should be editing here :o I'd like to raise either the chatbox or buildings stat thing.
resource/ui/BaseChat.res. Change ypos of "HudChat"
ForsakenBacon- On a similar note, the actual specific building information (in this case the teleporter box) overlaps with the amount of metal, and if it's possible I'd like to make the information box a bit smaller and lower down.
You can move that box down in scripts/hudlayout.res, it's either CMainTargetID or CSecondaryTargetID. See what works.

Ahhh that's much much better. It was CMainTargetID if anyone else wants to do the same. Thanks man! Such a quick response :D

posted about 10 years ago
#199 bwHUD in Customization

Hey, just moved to this hud from omphud, loving the whole style! It feels like omphud but with a bit more polish.

I just have a few things I'd like to change, but I have no idea how I'd go about doing it, so if someone could help me out that'd be dandy.

http://i.imgur.com/lTLr5A1.jpg

- The chat and engineer buildings thing overlap, I'm assuming there's an easy way to fix this by editing some ypos value somewhere, but I haven't a clue which file I should be editing here :o I'd like to raise either the chatbox or buildings stat thing.
- On a similar note, the actual specific building information (in this case the teleporter box) overlaps with the amount of metal, and if it's possible I'd like to make the information box a bit smaller and lower down.
- Finally, this is a really picky thing, but could I make the player model face me in the bottom left? Anyone know how?

Thanks! :D

posted about 10 years ago