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SteamID64 | 76561197993806126 |
SteamID3 | [U:1:33540398] |
SteamID32 | STEAM_0:0:16770199 |
Country | Germany |
Signed Up | September 18, 2015 |
Last Posted | May 25, 2025 at 7:35 PM |
Posts | 368 (0.1 per day) |
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PumSpeaking of Koth maps, have any of the maps that were featured on the New Maps Cup a few months ago improved further to be considered for a future season's mappool?
Bagel was already good enough to replace a map back then and I hope it will replace badlands next season
DarkdwarfSo you get hit by an arrow and then have a certain amount of health regen for a certain amount of time? Interesting.
Either that, or healing that scales down with increasing uber percentage, so you can still have a lot of impact in post-uber team fights and mids but you are unable to slow down the game in stalemates because the crossbow would practically be useless while having uber.
GentlemanJonTeams incessantly defending in order to make the game as boring and uneventful as possible hasn't stopped soccer becoming the world's most popular sport. Competitive TF2 has other problems.
It doesn't make sense to compare two completely different things. Football is played because it is easy to get into, it is watched because it creates a sense of togetherness. If a team slows the game down and makes the match unwatchable, people distract themselves by talking to the people they are watching with or by chanting in the stadium/creating atmosphere. This doesn't exist in TF2. You're right though, theres more problems than just stalemates. I played this game for 8 years, however for 6 years I did not realize there is a competitive scene. There is no exposure, the majority of the community probably doesn't know we exist.
albaOr just nerf the healing of the crossbow.
That is the only possible solution if you try to find a middle ground. Personally, I wouldn't want the crossbow banned because it makes medic more fun to play but at the same time it just forces everyone to push off picks and those are extremely difficult to get in stalemates.
I would probably make the crossbow heal over time, similar to the medigun, but way slower. I think having an instant health boost is a bad idea, the current amount is too overpowered and nerfing it would make it underpowered.
AvvyThe game slowing down at times isnt 100% a negative thing imo. I like to think that it makes it easy for newer spectators to understand whats going on and how the maps are layed out in terms of flanks, heals etc. It also gives casters some time to go into more depth and analyze, teams get some time to breathe and get creative. The game slowing down for a minute or two isnt much of a problem, it's those ridiculous 10 minute stalemates that need to be tackled IMO.
You're wrong. Nobody wants to watch stalemates because nothing happens in it. Nobody wants to listen to analysis. People want to see constant action and plays. Sure, dedicated competitive players may appreciate casters analyzing certain strats but the neutral viewer does not care. I can remember the Comfortably Spanked vs. Crowns match @ DHS. It was extremely fast paced and honestly I never had more fun watching TF2. If I remember correctly, the match was hyped by the casual community aswell.
Just ban the crossbow and you can finally push off damage again because the medics cant just heal everyone to full health in a matter of seconds.
epic
I used the demoviewer and noticed that you barely commit to teamfights and don't work with your roamer quite that often and that is probably why your DPM is really low. You seem to wander around aimlessly at times and you also tend to go for flank plays way too often on your own, for example you walk behind the enemy team a lot, however you don't have the DM to support that kind of playstyle. If you don't, you just walk around and usually don't shoot a lot of stuff in a fight. I think you have to be a bit more daring, but not alone. If you play close to the combo as a flank scout, you will not receive a lot of heals to work with but people will be looking in your direction, making it difficult to commit to stuff if they could just melt you right away. I think you should try to work together with your roamer on the flank and see if that suits you better.
Everything until I procrastinate
How come uubers is not votable
rocketslaypurpose of tf2 lans is to entertain the viewer
higher skill teams = more entertaining matches (usually)
b4nny led a higher skill team => more entertaining matches for the audience => better for tf2 comp scene
anyways if he wanted money why wouldn't he just play overwatch lol
Just stop
rocketslayhaving a strong NA team at the past like 5 international lans is a pretty big positive wouldn't you say
oh wait you're european
Yeah I remember when b4nny visited a venue with his team and the production, prize pool and other things just popped up out of nowhere. How does he keep doing it?
Truly the savior of competitive Team Fortress 2.
DoctorMiggy]
why would a new player be in invite/im pugs?
They didn't pick themselves.