Sorry I'm on capped speeds right now, take a screenshot of it and include your HUD files (in case you customized them) and post em up here.
Account Details | |
---|---|
SteamID64 | 76561198062221457 |
SteamID3 | [U:1:101955729] |
SteamID32 | STEAM_0:1:50977864 |
Country | Germany |
Signed Up | March 10, 2013 |
Last Posted | February 18, 2016 at 4:36 PM |
Posts | 595 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1150 |
Resolution |
1080p |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK |
Keyboard | Cherry G80-3000QCDE |
Mousepad | Zowie G-TF X |
Headphones | Sennheiser HD518 |
Monitor | BenQ XL2411T |
hanbroloso I'm trying to do a positional edit of kbnhud but I have no experience moving charge bars around.
I want to move the item effect meters and charge labels and stuff down to be aligned with the rest of my hud but am working in the dark. any help or advice would be appreciated. to start, how do i move the sticky count down? when i tried to move it it just became invisible and broke stuff.
http://steamcommunity.com/sharedfiles/filedetails/?id=166191262
Feel free to add me, I'm happy to help you out.
potI want the main menu, item screen, and class selection screen from fluxhud combined with the hud im using right now.
http://teamfortress.tv/forum/thread/10935-fluxhud
https://dl.dropboxusercontent.com/u/47314308/TF2/pothud.rar
I would take a look if you would ask nicely and mention the words please and thanks.
I'm sometimes having an almost similar issue with my g500:
at times it just "locks" in where I look now and every other movement with my mouse is not really possible (maybe with an extremely low sensitize).
Get a new mouse the g500 is trash anyway.
And my internet connection is fine.
*throws credit card at screen*
How long will it be?
What types of payment?
What type of distribution? (download via vhx?)
RuFFinoCan u put slinfire's health and ammo http://www.mediafire.com/download/i4v07wv5sc5vrnt/Slinfire_HUD
in omphud https://github.com/omp/tf2hud
i would be very thankfull if u could do that.
Download
sorry for the longer wait.
Enjoy
right whayay is actually in there somehow overlooked his name.
And yes I'd really appreciate an invite, I'm having some problems that I can't fix myself and not by looking into other HUDs so that's what's frustrating me a lot right now.
BenroadsHUD Illuminati
there's also a groups for that but don't tell anyone
http://steamcommunity.com/groups/tf2huddevs
found this group while browsing the steam and would like to know if anyone who is in there actually uses the group to communicate?
There are a few newer HUD creators that are not in that group (first and for most whayay) and I think the group would be very useful to HUD editors/creators like me to report uncommon bugs and other things, which if I would create a thread about this on tftv it would most likely not reach any of the high level HUD editors.
hanbroloWow. This hud is crazy nice looking. Only thing is that i wish minmode support was included so that i could switch crosshairs using a toggle, but other than that this hud is damn perfect. Gonna look into editing the minmode thing myself, I'll let you know if i do get it working so you can include it as an alternate version if you like.
Probably the best hud I've ever seen in my opinion, great work!
Thanks for those nice words, really appreciate it. If you actually want the minmode for the sake of having it closer to the middle of the screen, you'll have to edit that yourself. I'm planning on doing something special with the minmode in an update very soon. I will also include a hud crosshair switcher via the achievement tracker which works just as the method with minmode just without the short freezing of the game.
Stay tuned the next updates gonna be a bigger one, I'll set a release date for the 3rd (my time) which should be in three days.
I'm probably gonna take a day off from constant updates everyday, I'm still gonna work on it but wont push an update tomorrow. Instead I'll try to make updates bigger now and more worthwhile.
Again thanks to everyone for using this HUD it makes me insanely happy to read how you enjoy it and see people using it!
Also remove those // and what is behing them so only
event DamagedPlayer
{
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 0 255" Accel 0.0 0.0
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 255 255 255" Accel 0.2 0.0
}
for flashing red to white
RuFFinoyeah with the slin's font np ur awesome just by changing it :)
I'm only gonna do health and ammo in slins font changing the rest would be too complicated.
topman269How do you set it up so that the crosshair colour changes when you deal damage?
It's in scripts/hudanimations_TF.txt search for damagedplayer and if its not in there then
event DamagedPlayer
{
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 0 255" //Color that it flashes to Accel 0.0 0.0 //no need to mess with that
Animate **INSERT_CROSSHAIRNAME_HERE** FgColor "255 0 255 255" Accel 0.2 0.0
}
it only works with installed HudCrosshairs though
RuFFinoCan u put slinfire's health and ammo http://www.mediafire.com/download/i4v07wv5sc5vrnt/Slinfire_HUD
in omphud https://github.com/omp/tf2hud
i would be very thankfull if u could do that.
I guess you want it at the position slin has it, but with what font?
omp's or slin's?
I'm quite busy right now so it might take me a day to do
Version 1.2 is out now!
Fixed ItemChargeMeters for every weapon
- Except Demo Shields (expect a fix in the coming days)
- Vaccinator Charge meters fixed but some bugs still remain
Added alternative Scoreboard with a light background so its easier to see against light surfaces but with much less clarity now!
- Called scoreboard_lightBG.res if you want to change it.
Added Pilot Crosshair
Fixed ItemChargeMeters (example Loose Cannon) + ItemProgressCount (example Eyelander)
Alternative Scoreboard (Dark BG)
Pilot Crosshair + Circle Crosshair enabled (go into Hudlayout.res and to the bottom)