https://www.twitch.tv/showstopper/clip/ThirstyHeadstrongSoymilkPeoplesChamp
https://www.twitch.tv/showstopper/clip/CredulousIgnorantRuffRickroll
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SteamID64 | 76561198052885419 |
SteamID3 | [U:1:92619691] |
SteamID32 | STEAM_0:1:46309845 |
Country | United States |
Signed Up | September 8, 2017 |
Last Posted | November 18, 2024 at 5:20 PM |
Posts | 1242 (0.5 per day) |
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cre-8THEBILLDOZERTfw well never see them fight at lanYou want me to see him fight at lan? Itll be more than just airshots, itll be us swinging fists if we have to!
illyacan we remove posting perms from these two for like a year
For real, I feel like we should stop humoring this drama once threats of violence at lan are brought up
like, we're better than this
Joshyboy70These guys are destroying the IM Division in RGL. i know their leader "quacks" quite well, but i want to know everyone else's opinions.
Here they are: https://rgl.gg/Public/Team.aspx?t=7912&r=40
Hey user Joshyboy70!
As you are new to these forums, I would like to take a moment to remind you of the rules. Please adhere to these if you are to continue posting on this site.
Thanks!
Gritoma
StylaxAdnurak"i could care less"
or just the fucking word 'literally' in every sentence (not literally) as if hyperbole wasn't already a thing.
"licherally"
https://wiki.teamfortress.com/wiki/Main_Page
windows 95 for funny day only
OSkompmodo
tommyi feel like the elo system doesn't adjust quickly enough. like matches with insane differences should not happen, and it probably happens because everybody's (on tftv at least) elo is too low
a lot of the complaints i see about faceit being too competitive are completely incongruous with what people seem to expect out of casual tf2. for example, adding an elo system that rises and falls with w/l and divides better and worse players into different servers would just give players more incentive to win, inherently making the game more competitive than a pub. even once the bulk of players have reached their proper rank, who's to say an old pro coming back to play faceit pubs or somebody with an unranked smurf wouldnt come in and ruin the balance of the fresh install servers?
its really weird to see issues like this arising 13 years into tf2's life-cycle when wildly varying skill levels have been an inherent part of public servers / casual servers / community servers since the game's inception. that's the essence of the server being "public" - all are welcome, and it's too chaotic and disorganized for winning to matter, so just walk around and shoot gamers. only this time, you're rewarded with faceit points exchanging at 10 points per thousandth of a cent (with every participant getting nearly the same value, independent of w/l or k/d).
there's also the other pubber crowd complaining about people stacking overhealed heavies or short circuit engineers, completely unaware that this exact problem is why we employ class restrictions and whitelists for competitive tf2. but we wouldn't want to make casual tf2 "competitive," would we?
The year is 2023. Under-performing Invite/Prem teams fund a worldwide network of assassins to "take out" top talent at their computers. First seed teams only last a few weeks before they are quickly swept aside and replaced. Some Pros have taken to hiring their own bodyguards, but $250 a season isn't enough income to fund their own protection.
Life in the badlands is short.