so is there gonna be any coverage of advanced playoffs or
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SteamID64 | 76561198085325660 |
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SteamID32 | STEAM_0:0:62529966 |
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Last Posted | August 25, 2024 at 9:12 PM |
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okay but imagine you’re getting pushed by full ad at last and your scout that spawns first isn’t allowed to play engi lol.
shoutout to the boomer team goating up
You don't even need to keep the spy on last, you can just have him drop off that shit and then swap back. As long as you swap the mediguns every 30 secs it stays on the ground lol. No shot this doesn't get banned.
Is it possible to have your dr spy drop the medigun and go back to spawn to swap before it despawns?
cutting ur way to the top never works out...
indecencyHunter_2_0Medics should usually be fine skill level wise since ppl who add are expecting to get picked which means they are roughly good enough for the pug.untrue
At a high level most people are competent enough that they can play a passable medic. At a low level, there is not going to be a massive gap between an open medic main and an open fragging class player on medic, and it probably doesn't matter that much anyway. Issues happen when theres a giant skill gap like a main player playing med for an invite pug which really shouldn't happen as long as people are mindful of the pug they are adding up to. Or maybe having an opt in/out system like I said in my original post.
I don't think there has ever been a pug platform that has had the infrastructure to support a decent amount of pugs without having dogshit quality pugs because of the picking system(faceit). If these issues were addressed, I don't think player count would be an issue.
Most people were happy with the pugchamp system of picking, it's just that pugs never happened for a decent proportion of the playerbase since there were never enough medics, and of those medics, they were usually playing far above the level they deserved to be at due to that same shortage of medics/better meds playing combat classes instead. But I think that random medics has become enough of a standard that bringing back that system with a random medic feature would be a good solution.
Like literally just have pugchamp, but you don't need medics/captains (or an admin to get a server and do rcon shit) to start a pug. Then the system randomizes meds out of those added who then captain for their teams. Medics should usually be fine skill level wise since ppl who add are expecting to get picked which means they are roughly good enough for the pug. Maybe have some kind of opt in/out for the pug if you don't think you'll get picked and don't want to get rolled on med. Make it so that ppl can only get rolled once a day and it resets at 3 AM or something.
I get what tasheem is saying about circlejerks and stuff, but honestly pughub is about as public as it gets for a pug group, and styles pugs' only barrier is skill level.
I've made playoffs on every combat class in adv (would have on med this season but eh)
if ur trying to learn the basics of the game at this level hmu
Hunter 2.0#8061
im just f5ing waiting for the wbacon power rankings...
hey we need flank scout lol, preferably with top adv xp
[*] tony
curr roster:
combo: dylan
flank: you???
roamer: cleanbuddy
pocket: pissy
demo: bumbo
med: me
add me! not tony because he is deceased.
edit: we got pauly!