cp_logjam_rc6
Download for all versions: https://tf2maps.net/downloads/cp_logjam.3835/history
Changes from rc6pre3:
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- Made the forward spawns at 2nd door open up instead of down.
- Fixed a number of cracks in the cliffs.
- Replaced ramps in logroom and in lobby with stairs (they are still clipped / block bulleted like ramps)
- Detailed lobby and cave a bit more
- Fixed a clipping issue at the front of red spire
- Fixed clipping issues with the chainlink fences on mid
- Removed the old ring that the glass sat on at last
- Probably some other stuff I'm forgetting
Changes from rc5, last official version:
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- Replaced box stairs @2nd with a ramp, added a fence at the top of said ramp.
- Moved 2nd point forward spawn up to the upper deck.
- Lowered the main exit from lobby to mitigate a sightline.
- Removed some crappy props from lobby to keep things smooth and splashbug free.
- Added a window / dropdown out of the upper lobby exit onto 2nd.
- Moved cave's arch back into the connector more to allow bombing out of cave.
- Removed a bigass wall from last.
- Added high ground for defenders at last.
- Removed the glass from the point at last.
- Added an upper walkway around point at last.
- Numerous clip fixes / collision fixes.
Lots of screenshots: https://imgur.com/a/sRxhPrx
https://i.imgur.com/s1SxT1i.jpg
https://i.imgur.com/3HS4bJt.jpg
https://i.imgur.com/4w47dqK.jpg
https://i.imgur.com/vkdX5os.jpg
https://i.imgur.com/5458IYA.jpg
https://i.imgur.com/fTqVEGe.jpg
For those of you in Ozfortress this season - if you are planning on running RC5 instead of RC6 still let me know - I have made a number of clip fixes and collision fixes for RC5 that I would like to run instead. If anyone finds any more buggy spots, as always - let me know. Thanks!