who said they didn't like overwatch?
Account Details | |
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SteamID64 | 76561198042111402 |
SteamID3 | [U:1:81845674] |
SteamID32 | STEAM_0:0:40922837 |
Country | United States |
Signed Up | November 13, 2012 |
Last Posted | January 14, 2018 at 4:29 PM |
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what can we expect from these guys though. they have never impressed us once
what would REALLY, ACTUALLY get them to listen to the people that care the most?? i'm sure that many many of us would volunteer to fix this game an its myriad ways of being 10-year-old pile of garbage
maybe the devs are going to rework pyro for the war?
i would love to see flamethrowers be like quake lg's
it taught me some endeavors are not worth it at all, no matter how many years you pour into it, especially if you play support.
edit: but HUDs will never let you down
holy shit it's out
can't wait to peek in those files to see the magical things inside
and there's a strest tess
overwatch and tf2 competitive ranked modes are being released in the same week!
temujin1337Hello everybody!
I'm having a trouble with the "HP" showed when I aim an ally... Look at the screens... The numbers, at my game, appears over the char, but "cutted"... I just can see the first 2 numbers (ex: the soldier has 157, so I can see just 15)....
I would like to put just like it is shown at the screenshots of the hud... I posted both images...
Can someone help me?
Thanks!
http://imgur.com/a/XH221
advanced options -> HUD -> turn off floating targetid's
Geel9Basically all I'm saying is that Valve is way better at what they do than many people here seem to think.
that's new.
is this something that is recent or have they been doing really good with tf2, but invisible?
lord b4nnmeister has tweet
Lyreixit's time
http://i.imgur.com/OFAIcju.jpg
this is going to be really fun to watch. i haven't watched a game live (or any game this or last season) but this is one for sure i will not miss.
PendjiWait. The scripted heal auto-heals anyone entering the crosshair?
How is that effective for anything? You're healing one guy, then have to hold M1 to look at another person without healing them? How is that any less brainwork than clicking once and having a person leashed, even if they run around a corner which is probably their own fault if it results in their death?
scenario:
guy1 passes your crosshair and you auto-leash to him
you want to switch to guy2
you click guy2
guy2 gets healz
scripted auto heal is the same as valve auto heal except it has the added benefit of auto targets (note that this does not benefit stats or eek out more heals, but it's just personal preference)
better not do it with an echeck