aieraMake sure to install sourcemod for windows on a windows server if your shit is nfo
We're running it on Ubuntu, Ubuntu is a Linux OS, we're using Linux because its the most compatible OS for running servers as far as I know.
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SteamID64 | 76561197997627774 |
SteamID3 | [U:1:37362046] |
SteamID32 | STEAM_0:0:18681023 |
Country | United States |
Signed Up | January 20, 2023 |
Last Posted | January 21, 2023 at 8:11 AM |
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aieraMake sure to install sourcemod for windows on a windows server if your shit is nfo
We're running it on Ubuntu, Ubuntu is a Linux OS, we're using Linux because its the most compatible OS for running servers as far as I know.
so, we tried the Accelator thing but it doesnt generate any crashlogs after crashing
MozzarellaFireFoxIs your sourcemod + metamod fully up to date?
i know its a stupid question but a lot of people forget about metamod and i know one of the "recent" tf2 updates required sm/mm to be updated
you could also try this https://forums.alliedmods.net/showthread.php?t=277703 but i never figured out how to use it
Thanks for responding, my friend who configured the server is offline right now, i help him with his map making and i help pay half of the price for hosting the server using digitalocean while he pays the rest of the price. I'll ask him after he comes back online tomorrow.
The server crashes when sourcemod is installed.
No matter how many plugins we have loaded, whether it's 200 or 0, it just keeps crashing as long as Sourcemod is installed, if it doesn't crash instantly, then it crashes after 7 minutes of uptime.
The only fix so far is to remove Sourcemod completely, and that is not an option I can take.
We are running a dedicated server on Ubuntu using DigitalOcean and we debug using PUTTY.