Nobody in TF2 was using the cl
SnazTwitchTVJohnSnazWhy are invite teams rewarded with the $3,000 larger prize pool but Open and IM (the two largest divisions) see none of it? Am I missing the logic?
Is their reasoning that invite teams were somehow affected by the bitcoin mining more than the teams in Open and IM?
For some invite teams, the cost of traveling to the LAN still outweighs their winnings. Open/IM teams don't have that issue. As long as you're getting your money back and enjoying the platform, I don't see an issue with it. The highest level of play should always result in a larger prize pool. I'm pretty stoked about this. Invite guys might actually make enough money to take me to In n Out at this LAN.
I 100% agree that invite prize pool should be higher. ESEA should establish prize pools that make it affordable for invite teams to make it to LAN. This above and beyond money they have accrued via bitcoin mining should be divied amongst the divisions based on how many teams there are, and the money should be evenly dispersed. rather than ignoring 90% of the league and paying out to the top 10%, it should be evenly dispersed.
My Math:
ESEA Open: 69 teams; 66% of paying TF2 teams = $2,453.58
ESEA IM: 25 teams; 24% of paying TF2 teams = $891.25
ESEA I: 10 teams; 10% of paying TF2 teams = $371.36
Nobody deserves any of the money generated during the bitcoin fiasco other than those that were negatively impacted by it. You also just put every penny of that money into TF2 and didn't account for the multitude of divisions for other games. If it was broken down evenly among divisions/regions, you'd be looking at essentially no increase in prize pools for anybody.