justjazzi do think that it's worth discussing though. my areas of concern would be whos working on it? how do they plan on integrating currently built infrastructure (leagues, server providers, etc)? is there going to be a push for greater splintering from the base game wrt balance changes, class modifications etc or is it going to be purely a comptf2 promod w/ hardware optimizations? will we be able to airstafe out of airblasts again?
The biggest problem I could see is x, y or z change not being liked by a region (RIP global whitelist) and thus a fork would be made to appease those players. A surface level mod could be adopted with broad optimizations and client-side customizations, with any major changes being handled by leagues like weapon balancing.