Account Details | |
---|---|
SteamID64 | 76561198078484073 |
SteamID3 | [U:1:118218345] |
SteamID32 | STEAM_0:1:59109172 |
Country | Finland |
Signed Up | November 30, 2014 |
Last Posted | April 11, 2021 at 8:39 AM |
Posts | 119 (0 per day) |
Game Settings | |
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In-game Sensitivity | 1.75 |
Windows Sensitivity | who uses this os? |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
I've tried just about every command related to multi-architectures but nothing has worked. Can someone give me a step-by step guide on what to do?
hooliwhat's a good distro to start out on? preferably something bare bones.
Ubuntu or Linux Mint
zanaLegit_LurkkiUbuntu Linux, runs about 10 fps better in benchmarks but feels much smoother than W10. And there's no W10 telemetry nor updates to spike my ping.
man im glad i switched to a completely different os just to get 10 more fps
on Linux you also decide what happens on your computer and don't get spied on
Ubuntu Linux, runs about 10 fps better in benchmarks but feels much smoother than W10. And there's no W10 telemetry nor updates to spike my ping.
#11
There's no mumble folder in /usr/lib32, and all the libs are in /usr/lib/mumble/
I don't think apt lets me install the i386 version, so how do I go about getting just the 32-bit overlay?
e: it did install the 32-bit version but this time the error is
mumble-overlay '/home/jussi/.steam/steam/steamapps/common/Team Fortress 2/hl2.sh'
ERROR: ld.so: object '/usr/lib/mumble/libmumble.so.1' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/lib/mumble/libmumble.so.1' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
yes, it's 64-bit
doing that I get
mumble-overlay '/home/jussi/.steam/steam/steamapps/common/Team Fortress 2/hl2.sh'
set
ERROR: ld.so: object '/usr/lib/mumble/libmumble.so.1' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system supports the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GL_ARB_buffer_storage.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
OpenGL: GeForce GTX 980 Ti/PCIe/SSE2 4.5.0 NVIDIA 384.90 (4.5.0)
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_ARB_buffer_storage: AVAILABLE
GL_EXT_texture_sRGB_decode: AVAILABLE
AppFramework : Unable to load module engine.so!
Unable to load interface VCvarQuery001 from engine.so
sorry but I cba to deal with Windows 10 to use the overlay
I can't figure out how to get the overlay working within Ubuntu, the mumble-overlay command doesn't work nor does the LD_PRELOAD method. There was a guide on Reddit for getting it to work on another DE by doing LD_PRELOAD in the WM. This method got the Mumble overlay working but it was on the wrong screen and it's pretty inconvenient to log into the DE when I want to use it. Any suggestions?
My name is Creeper in Finnish from Minecraft
It would be mega cringe in English but luckily no one knows
idk Win10 Creators Update made me switch to Linux cause it caused problems more than just this