it is huge bonus if you play hitscan classes
anything else not such a big deal
Account Details | |
---|---|
SteamID64 | 76561198045345202 |
SteamID3 | [U:1:85079474] |
SteamID32 | STEAM_0:0:42539737 |
Country | Croatia |
Signed Up | March 13, 2015 |
Last Posted | July 3, 2023 at 10:20 AM |
Posts | 445 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 12 |
Windows Sensitivity | 7/11 |
Raw Input | |
DPI |
1600 |
Resolution |
640x480 |
Refresh Rate |
54 |
Hardware Peripherals | |
---|---|
Mouse | Playstation 3 Controller |
Keyboard | Microsoft Wireless Keyboard 2000 |
Mousepad | ALAN FORD broj 163 |
Headphones | AC-130 intercom headpiece |
Monitor | Samsung 43TU7172 |
the fat prize money on i55...
tf2 is growing, not dying
This is fucking stupid.
If this happens this will kill trading.
Why the hell should we be suffering because of some people which age is a single digit number ?
Can we now have full tilt to play so Sideshow can fullfill his dream of playing gpit in lan enviroment?
"TF_ClassMenu_Go" "GO!"
"TF_ClassMenu_Cancel" "CANCEL (&0)"
+"TF_ClassMenu_Cancel_NoKey" "CANCEL"
"Tournament_TeamSetupReady" "Team Ready"
"Tournament_Instructions" "F4 = change team name/status"
"Tournament_Instructions_Ready" "F4 = Toggle Ready"
+"Tournament_Instructions_Ready_NoKeyHintText" "Toggle Ready"
"Tournament_Instructions_Waiting" "Waiting For Players"
"Tournament_TeamNamePanel" "Team Name"
"Winpanel_TournamentTeamWins" "%s1 WINS!"
//Spectator Panel
"TF_Spectator_ChangeClass" "Press [ %changeclass% ] to Change Class"
"TF_Spectator_ChangeTeam" "Press [ %changeteam% ] to Change Team"
+"TF_Spectator_ChangeClass_NoKey" "Change Class"
+"TF_Spectator_ChangeTeam_NoKey" "Change Team"
"TF_Spectator_AutoDirector" "Press [ %strafe% ] for Auto Director"
"TF_Spectator_SwitchCamModeKey" "[%jump%]"
"TF_Spectator_SwitchCamMode" "Switch Camera Mode"
resource/ui/hudteamgoal.res CRC:005da23337 size:1536
resource/ui/hudteamgoaltournament.res CRC:006db3cb5b size:4944
resource/ui/hudteamswitch.res CRC:00f1e04cdb size:1562
-resource/ui/hudtournament.res CRC:009073ec0c size:16202
+resource/ui/hudtournament.res CRC:003f66add6 size:16871
resource/ui/hudtournamentsetup.res CRC:0086688cfc size:3066
resource/ui/hudtraining.res CRC:001b130421 size:2206
resource/ui/hudtrainingmsg.res CRC:00e2c154ae size:1084
resource/ui/selectplayerdialog_duel.res CRC:004788efad size:8434
resource/ui/servernotconnectedtosteam.res CRC:0067916643 size:1672
resource/ui/spectator.res CRC:009105ac2d size:8540
+resource/ui/spectator_sc.res CRC:005d0b8b95 size:6773
resource/ui/spectatorcoach.res CRC:006371ab9f size:8516
resource/ui/spectatorguihealth.res CRC:00502a2820 size:2294
resource/ui/spectatortournament.res CRC:00f4eaae31 size:8775
More in-depth code shows class selection of some kind, with pre-formatted limits(from what I've concluded), as well with spectator update. Maybe potential comp training(?). Hype.
"TF_ClassMenu_Go" "GO!"
"TF_ClassMenu_Cancel" "CANCEL (&0)"
+"TF_ClassMenu_Cancel_NoKey" "CANCEL"
"Tournament_TeamSetupReady" "Team Ready"
"Tournament_Instructions" "F4 = change team name/status"
"Tournament_Instructions_Ready" "F4 = Toggle Ready"
+"Tournament_Instructions_Ready_NoKeyHintText" "Toggle Ready"
"Tournament_Instructions_Waiting" "Waiting For Players"
"Tournament_TeamNamePanel" "Team Name"
"Winpanel_TournamentTeamWins" "%s1 WINS!"
//Spectator Panel
"TF_Spectator_ChangeClass" "Press [ %changeclass% ] to Change Class"
"TF_Spectator_ChangeTeam" "Press [ %changeteam% ] to Change Team"
+"TF_Spectator_ChangeClass_NoKey" "Change Class"
+"TF_Spectator_ChangeTeam_NoKey" "Change Team"
"TF_Spectator_AutoDirector" "Press [ %strafe% ] for Auto Director"
"TF_Spectator_SwitchCamModeKey" "[%jump%]"
"TF_Spectator_SwitchCamMode" "Switch Camera Mode"
resource/ui/hudteamgoal.res CRC:005da23337 size:1536
resource/ui/hudteamgoaltournament.res CRC:006db3cb5b size:4944
resource/ui/hudteamswitch.res CRC:00f1e04cdb size:1562
-resource/ui/hudtournament.res CRC:009073ec0c size:16202
+resource/ui/hudtournament.res CRC:003f66add6 size:16871
resource/ui/hudtournamentsetup.res CRC:0086688cfc size:3066
resource/ui/hudtraining.res CRC:001b130421 size:2206
resource/ui/hudtrainingmsg.res CRC:00e2c154ae size:1084
resource/ui/selectplayerdialog_duel.res CRC:004788efad size:8434
resource/ui/servernotconnectedtosteam.res CRC:0067916643 size:1672
resource/ui/spectator.res CRC:009105ac2d size:8540
+resource/ui/spectator_sc.res CRC:005d0b8b95 size:6773
resource/ui/spectatorcoach.res CRC:006371ab9f size:8516
resource/ui/spectatorguihealth.res CRC:00502a2820 size:2294
resource/ui/spectatortournament.res CRC:00f4eaae31 size:8775
More in-depth code shows class selection of some kind, with pre-formatted limits(from what I've concluded), as well with spectator update. Maybe potential comp training(?). Hype.
Just add turbine and remove granary as well for sake of variety
this is truly amazing
good day for tf2
PYYYOUR: dissapointed in your lack of memes
jk brad, love you <3
https://github.com/SteamDatabase/GameTracking/blob/fef3b43b5e81788ae1689d37b7d7c994bcacc90f/tf/tf/cfg/mapcycle_ladder.txt
The horror
Shotouts to DamnEasy for discovering this
Steam\steamapps\common\Team Fortress 2\tf\resource\tf_english.txt
"TF_Competitive_Rank_1" "Recruit"
"TF_Competitive_Rank_2" "Mercenary"
"TF_Competitive_Rank_3" "Field Mercenary"
"TF_Competitive_Rank_4" "Veteran Mercenary"
"TF_Competitive_Rank_5" "Infiltrator"
"TF_Competitive_Rank_6" "Operator"
"TF_Competitive_Rank_7" "Raider"
"TF_Competitive_Rank_8" "Guerrilla"
"TF_Competitive_Rank_9" "Agent"
"TF_Competitive_Rank_10" "Field Agent"
"TF_Competitive_Rank_11" "Master Agent"
"TF_Competitive_Rank_12" "Assassin"
"TF_Competitive_Rank_13" "Field Assassin"
"TF_Competitive_Rank_14" "Elite Assassin"
Well, at least top rank has elite in name.