Maven
Account Details
SteamID64 76561198045517514
SteamID3 [U:1:85251786]
SteamID32 STEAM_0:0:42625893
Country United States
Signed Up January 7, 2020
Last Posted April 21, 2025 at 10:55 AM
Posts 17 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2
#12 Re-Balancing Sniper [SkrapbookTF2] in Videos
ghadillithink u kinda missed what #7 was saying

Sniper stays the same amount of good no matter where on the map hes standing, where every other class in the game gets worse by standing further away from bad guys. That means that in 20xx, he just stands as far away as possible and wins every fight with every other class based on pure dps. The point isn't that there's also a team between the sniper and the guy he's shooting, it's that there's just a long distance. The argument is that sniper is OP because it's the only class that doesn't get worse by standing far away, and it's trivial to simply choose to stand far away

Ahh okay! I get it now. Thanks for clarifying!

posted 2 months ago
#9 Re-Balancing Sniper [SkrapbookTF2] in Videos

I originally wrote a much longer essay but the TLDR is that I agree with you pajaro. Sniper is an incredibly dominant class and my experience in comp tf2 isn't at the highest level.

My main point however is that the reason sniper is so hard to kill us because he has a team protecting him at all times. He is clearly weak to stuff or else people wouldn't need to sit on him.

The point of a team game is to boost each others strengths while protecting each others weaknesses. Just because the 8 other people on his team have figured out how to make sniper less weak doesn't make the class itself overpowered in my opinion.

If teamwork is actively being used in the argument for him being too powerful, I don't get why it's ridiculous to say that teamwork can be used against him.

posted 2 months ago
#5 Re-Balancing Sniper [SkrapbookTF2] in Videos

This conversation is getting a little sidetracked. Sure the analysis was clearly streamlined for entertainment value more than educational, but the thing we can all agree on is that I should be allowed to cheat and get away with it.

posted 2 months ago
#3 Re-Balancing Sniper [SkrapbookTF2] in Videos
springrollsAlso there's something really funny about trying to rebut the idea that sniper has no counters (outside of another sniper) by providing a counterexample that requires two players.

The point of that section is that the counter to sniper is teamwork and positioning. He can only look at one place at a time and so anyone from literally anywhere else can kill him easily. The same example would've worked with scout, soldier, demo, even heavy doesn't matter. The problem with all of those however, is that they can't steal his identity and his tax return... Making it far less profitable to do so.

Edit: I should add that the theme of teamwork is kept up throughout the video and is mentioned explicitly more than once. Every class in the game is weak to a 2v1.

posted 2 months ago
#1 Re-Balancing Sniper [SkrapbookTF2] in Videos

https://youtu.be/p1pA8gpfUW4

I hope you enjoy my long essay about the balance of the sniper class!

posted 2 months ago
#3 What is TF2s Worst Weapon? [SkrapbookTF2] in Videos
subhumanvery good analysis, however:
Show Content
i disagree with your conclusion. while i don't have the hard numbers to back it up, (i held a 360 copy of battlefield 3 and a ps3 copy of the metal gear solid legacy collection in each hand and just kinda felt it out) i am pretty sure that a ps3 copy of the orange box has less mass, making it an even less effective weapon.
Show Content
I could 100% believe that. I do think they are smaller cases... Unfortunately I do not own a PS3 or a PS3 copy of the orange box so I was unable to make a PS3 orange basher.

Given that the PS3 orange basher doesn't exist, the 360 orange basher is still TF2s Worst Weapon.
posted 3 months ago
#1 What is TF2s Worst Weapon? [SkrapbookTF2] in Videos

A lot of you may know my (Maven (famous)) work from my time at RGL. However, I have since set off on a bit of a solo venture. As the big debut to the new channel/video style I decided to tackle the age old question "What is TF2s Worst Weapon?" and answer it as definitively as possible.

I haven't seen any other analysis of the question go nearly as deep as I do here and I managed to keep it around 6ish minutes so it's easy to watch.

Take a look and let me know your thoughts.

https://www.youtube.com/watch?v=6e0DFoSYt2U

posted 3 months ago
#5 P-REC still broken? in Q/A Help
iron1not yet but you can make bookmarks with the in-game recorder, here's the bind for it
bind <key> ds_mark

To add to what iron said, you can also add names to those bookmarks. Each of my class configs rebinds the same key to include the class name. (eg. bind <key> "ds_mark heavy")

posted 4 months ago
#1 Name Change Request in Requests

From Ryuk to Maven (famous)

Just "Maven" is fine if little bobby tables is an issue but all of my other social media has the (famous) at the end so it would be a little left out.

Thanks

posted 8 months ago
#9772 Frag Clips Thread in Videos

I got 2 for you guys

https://youtu.be/u5hlkU0K80U
https://youtu.be/h8du87_0b3U

posted 8 months ago
#2 Fragvid recording 2024 in Videos

I would highly recommend the program Méliès for generating the VDM files and scanning demos along with something like SVR or SparklyFX for actually rendering the footage itself.

I'm admittedly a little bit biased because I made the program but Méliès is an extremely powerful tool for automating clip recording. You can use bookmarks from the auto-recording demo system that valve has built into TF2 but you can also scan demos themselves and pick out events from the demo.

https://imgur.com/3HZv08I

https://imgur.com/YLXHoxO

https://imgur.com/jtcP4pt

As for the encoder, SVR and SparklyFx are both amazing.

SVR can actually record FASTER than real time (significantly so at times) so adding that to automation means the recording process itself is extremely quick and takes little effort on your end.

SparklyFX is also really fast but more importantly, it has the ability to record streams and mess around with the visuals of the game. This allowed me to create the effect in the LAN opener video as well as everything in the LAN frag video. While technically I could've done 80% of it by just re-recording the same thing over and over, having multiple streams record at once saved me HOURS!

If you just want a fairly basic replacement for what you're used to I would recommend this tutorial by Shears TF as a great starting point. Otherwise if you want to be able to use the whole thing to its fullest extent, you can join the Discord and we'll be happy to get you started and learning anything you could ever want to know.

posted 8 months ago
#10 RGL Guess The Div in Videos
lootis there a list of all the players whose clips have been used?

Just made a Gidhub repo for that.

Everything here is obviously a spoiler

https://github.com/Mark-Prime/Guess-the-Div-Info-Archive/tree/main

posted about a year ago
#12437 stream highlights in Videos

https://youtu.be/RWLNbD9PI6g

posted about 3 years ago
#10 Ryukbot Recording Tool in Projects

It's been a long time since I've updated my post here, but a LOT has changed.

Ryukbot is fully prec supported now, everything works cross platform between the two and it will just auto-detect whichever you're using without caring at all. For the rest of the post, I will be using ds commands instead for consistency.

Ryukbot now has a modding system where you can use different binds to tell Ryukbot HOW to record each clip when it gets to it within tf2. It's simple to pick up and is designed to be readable. Here is an example:

"run 'thirdperson' on 'bookmark' value 'thirdperson'"

This changes the recording of the clip to third person without you having to do anything more than hitting "ds_mark thirdperson" instead of just "ds_mark".

Using that same modding system, you can also record any STV by just telling it when to record each player.

Lawena and HLAE are also fully supported (they never weren't technically but it's official now) through the recording method "lawena".

SVR is also fully supported, and all settings will change over automatically to be compatible just by changing the recording method to "svr".

There's also a lot of smaller improvements that make it a great automation tool if you're sick of having to scrub through your demos after every match to find the perfect clip.

JOIN THE DISCORD TO DOWNLOAD

posted about 3 years ago
#4 Ryukbot Recording Tool in Projects

It's been awhile since I've updated this post so here's some things.

Ryukbot has been updated to now have its own easy to input section to film whatever you want from whatever demo you want easily.

The biggest feature to it however has to be LogFrog. LogFrog takes logs.tf links and converts them into something Ryukbot can use. It then records all of your streaks and med picks from the whole game extremely easily.

Now recording is as easy as Ryukbot and a link.

Enjoy!

posted about 5 years ago
1 2