Niko_Jims
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SteamID64 76561198010282168
SteamID3 [U:1:50016440]
SteamID32 STEAM_0:0:25008220
Country United States
Signed Up December 27, 2012
Last Posted March 12, 2019 at 7:08 PM
Posts 283 (0.1 per day)
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#80 Favorite Video Game Music? in Off Topic

Paper Mario: TTYD

http://www.youtube.com/playlist?list=PL1lerSPdP8Q9MbH75FZB_KsUrW6xHtirj

Based GotYAY has some great music (full playlist above).

http://www.youtube.com/watch?v=59eyIkPZt7g
http://www.youtube.com/watch?v=1GxDcbMBi50
http://www.youtube.com/watch?v=40RtEtwzHCw
http://www.youtube.com/watch?v=iI7j968mes0

posted about 11 years ago
#70 quickfix in TF2 General Discussion
AdmirablePeople talking about Kritz being the counter, try Kritzing against a QF charged Heavy; 375HP + 100HP per second x 8 seconds... and he shoots back! :D

In that situation, you would just 1-shot the Medic, which is why it's considered the counter to QF.

posted about 11 years ago
#10 New Upward Bug/Exploit in Map Discussion
kawaiihttp://i.imgur.com/vAZEmuG.jpg

so this is the only "possible" way to get up there, from there you can use ur sentry to get up

but i couldn't build there from the outside, it seems a bit too far
(i noclipped and put my dispenser there just for show)

i spent 30 mins just walking around on the top, finding holes (and looking around in hammer)
that was the only one

http://i.imgur.com/OtilTRa.jpg

pic of the hole in hammer

maybe im just looking in the wrong direction

I think it has something to do with this ledge that you can somewhat stand on. I was using it to jump higher and try and get my teleport on the building above where you put your dispenser since it is closer (I think) and can have buildings on it. Couldn't get either, though.

https://dl.dropboxusercontent.com/u/42716056/2013-07-18_00001.jpg

I had some moments where crouching caused me to stutter (I would float for about .3-.5 seconds multiple times while falling back down), so that might be part of it, otherwise I have no idea, but I give them credit, must have taken a while to get it.

posted about 11 years ago
#18 UGC Gold Highlander: Self-Sustaining Mexican Cat Ranch vs. Seven Years Dungeon! in Events
kaiserRegwat happened

5-1 Ranch

http://www.twitch.tv/teamfortresstv/b/431098853

posted about 11 years ago
#217 EVO 2013 - Fighting Game Championship in Esports

rip Jwong

The dream is over.

posted about 11 years ago
#19 Steam Summer Sale begins! in Off Topic
truktrukfuck

http://puu.sh/3Arh6.png

http://www.youtube.com/watch?v=a5DdD2dTDBo

posted about 11 years ago
#188 Update 7/10/13 in TF2 General Discussion
alfunksoIT WAS THE GUNSLINGER THAT NEEDED THE NERF VALVE, NOT THE FUCKING WINDOW god damn it

Gunslinger
Fixed a bug that caused mini-sentries to heal while being constructed

It got fixed though, m8, you can kill it the second it is put on the map. Or at least I think that's how it works, about to go test it myself.

posted about 11 years ago
#42 esports in Esports
scrimshawNiko_Jimswordsit's not about "new strats". what's entertaining is watching perfectly executed plays. but you're an hl player and cheese plays are how you win so i guess that's why you feel that way

Playing HL has nothing to do with it. This is my 4th season of HL (which I'm just having fun with) and I played 3 seasons of 6's, but I guess that makes me a HL player to you so w/e. Sure, seeing perfectly executed plays was great,but eventually it wasn't enough. It honestly might just be because I got bored of TF2, but as someone who got bored of it, maps was the first thing that popped into my mind as to why it doesn't interest me. Also new strats =/= cheese plays, it requires team effort and the ability to adapt and perfect a new strat, something most teams won't try after the first season of playing a map.

posted about 11 years ago
#20 not just map tweaks, weapons too in TF2 General Discussion
However, now any damage the Spy takes after his "death" will decrease the maximum length of time he can spend cloaked. This gives any players chasing the Spy more of an opportunity to catch up and deal a real finishing blow, while also requiring more skill from any Spy trying to make his way to actual safety.

GET FUCKED SPIES, YOUR CRUTCH IS DEAD, GG NO RE

I wouldn't doubt that Health regen on Mini's will be gone, too. Thank God they finally decided to fix these weapons.

also lol more Soldier buffs

posted about 11 years ago
#39 esports in Esports
scrimshawNiko_JimsWhat's worse is that 6's doesn't do PL, so they have Gpit as the most 'dynamic', and even then it's either Ironman or hold B.everything is boring when you're so reductive about it. soccer is boring all you do is kick a ball. living is boring all you do is breathe.

TF2 doesn't have that ability to play the same map with very similar teams because the number of strats available is very limited. Man U will not always win, neither will the Patriots etc. Real life has many factors playing into it, esports (aside from RTS's and MOBA's) does not. If it keeps going this way, you'll get less and less viewers.

I'm taking a look at this season and the only new map is metalworks. I'm not saying get rid of maps, I'm saying we need more maps that can go into the rotation that aren't bad.

How many invite teams did rarely/never seen before strats on Gpit and won this season? How many 'new' strats worked in general? You think a Football team or Handegg team does the same thing over and over again? I'm just giving my opinion from what I've observed over the years, but at least try to read my post before replying, your example was talked about in my second sentence.

posted about 11 years ago
#37 esports in Esports

It also helps when you aren't playing the same map over and over and over again. Sports (and MOBA's/RTS's) don't have to deal with it since everyone plays on a standard field, but video games are different. It's pretty boring to watch Map X for the 50th time using the same strat as the majority of teams use. It's not the strats fault, it's just that we need more maps for competitive play.

I'll be honest, I've stopped watching TF2 comp because I know just about everything Team X and Team Y is going to do, and that Team X will beat Team Y unless someone chokes. When I first started watching, everything was new and it kept me interested, but now, it's just 'Oh, that team is going to win, they'll most likely do this and that etc.', I have no reason to watch or pay attention to the game I once watched/played 24/7, the game where I would jump into mumble with some broski's and watch 6's together and get hype.

When I see a new/dynamic map, it interests me because the players aren't going to always do a certain strat or will make up weird/interesting strats that I want to see the outcome off. Like pulling off the Wildcat in Handegg, you never know what will happen with that, even though it's the same formation, something is going to surprise you. We need more maps like that, a map that is almost impossible to have a set number of strats that constantly work. PL_Swiftwater is a perfect example. It's not the best map, but there is always a new way to play it. It is they most dynamic PL map that is in comp, and while it could use some work (mainly with point 3), it's always interesting. What's worse is that 6's doesn't do PL, so they have Gpit as the most 'dynamic', and even then it's either Ironman or hold B.

Comp TF2 needs more of that in general, otherwise it bores me now. The only thing that interests me these days is Plat HL and only because teams change so much, so you never really know what will happen. Also note that you are trying to pull people in that like actually playing video games, so if you aren't interesting them, they won't come ever. As much as I liked DJC's casting, he wouldn't 'save' TF2 comp scene, he would just prolong it's death.

In short, we need to find good map makers who want to make maps for comp TF2 that aren't bland and help them by playing on them and giving good feedback otherwise TF2 is just going to slowly die.

But don't get too down, I'm sure a good number of people who stopped watching are now playing in comp. It just has to have that new car smell. Just the thoughts of someone that went from watching to watching and playing to playing a little to probably quitting/quitting to make maps.

Words.

posted about 11 years ago
#86 Comp.tf - A competitive tf2 wiki? in Projects

I guess I can help fill out the buildy man page.

Great idea, though, will help with teaching newer players class roles since understanding your class' job is, imo, the most important part about getting better.

posted about 11 years ago
#60 Animal Crossing: New Leaf in Off Topic
DeepThe Soldier has been teleported into Animal Crossing:

http://i.imgur.com/6coxTVA.jpg

Oh shit, did you make that? I want it.

Speaking of designs, I made this my flag the other day

https://pbs.twimg.com/media/BMwY_4-CQAAW9qS.jpg:large

posted about 11 years ago
#23 Animal Crossing: New Leaf in Off Topic
SocialistFishwhat fruit did yallz get? I got lame cherries

Cherries are the shit.

Be happy you didn't get Peaches.

posted about 11 years ago
#16 Animal Crossing: New Leaf in Off Topic

btw, if you want to make big money, upgrade your house once or twice and wait for Tortimer to talk to you. He'll give you access to the island and you can pull in 70+k in 1 trip. You can go whenever you want, too, at the cost of 1k bells, but it is 100% worth it.

posted about 11 years ago
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