ZestyAnother advantage of testing this in pugs is: If you test some of these changes (particularly quality of life stuff like rampbugs, projectiles/melee colliding with teammates, sticky det bug) and demonstrate that they work and people enjoy them then you can also send them to valve. There's a non zero (although still pretty low) chance that valve might actually patch them into the game because the fix has already been done for them, similar to how most of the hats etc that get added to the game are community made. Balance changes are probably less likely to get pushed through but you can always try.
If Valve had any interest in fixing any of those bugs they would have long ago, they don't care about the game. The absolute state of Casual being full of bots and server crash exploits should be more than enough evidence of that.
Big Daddy Valve aren't gonna do shit.
Mouldu guys reckon if valve never brought in a command to turn crits off that we would be playing without a crit removal mod? after all that mod surely would be a hefty barrier of entry to competitive play
Unless I've gone senile wasn't that one of the original things TFTrue did? I'm pretty sure we DID use a plugin to turn off crits