Account Details | |
---|---|
SteamID64 | 76561197992848125 |
SteamID3 | [U:1:32582397] |
SteamID32 | STEAM_0:1:16291198 |
Country | United States |
Signed Up | August 8, 2012 |
Last Posted | October 6, 2019 at 5:32 PM |
Posts | 1627 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | 1.859504 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
120Hz + lightboost |
Hardware Peripherals | |
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Mouse | Razer Deathadder 2013 |
Keyboard | Razer Lycosa + Razer Orbweaver Keypad |
Mousepad | Razer Goliathus Speed Extended |
Headphones | Razer Megalodon |
Monitor | Asus VG248 / Samsung SyncMaster T240 |
One of the big things that I miss is how you pull over racers when playing as the police. The first NFS game I played was High Stakes, and in that game you actually had to either force the other person's car to the side of the road and pull them to a stop, or seriously crash them using your car, or spike strips or whatever else. In all the games after that it was just a health bar above the car and the more you bump it the farther the health bar goes down.
Maybe the change had something to do with multiplayer, but I liked the system that High Stakes had best.
DaggerILLEGALELEPHANTGUNRickif this isnt the music at the menu im gonna be sad*ahem*
https://www.youtube.com/watch?v=E1u9u7mq9Ck
i believe you meant to post this
https://www.youtube.com/watch?v=mC6qMs8iJHg
https://www.youtube.com/watch?v=s7UZ80srLP0
https://www.youtube.com/watch?v=MdnKcuIYwZI
In all seriousness, I don't understand why they need a reboot of a series that never had a beginning unless they specifically refer to the Underground games.
None of the other games really had any story lines, so I don't understand why they need to "reboot" anything. Maybe it's because they can't think of any more numbers to put at the end of the title.
Woogiebugits impossible to scratch your ass without your head getting stuck inside it?
I went to sleep at 5 am because I didn't have work until 2 pm.
I get a call from my boss at 7:30 am saying the morning shift called in sick and I have to cover 8am - 4pm.
Morning shift eventually comes in at 12 pm. Turns out it was just a hangover.
Positive
-I will eventually die
Negative
-Everything else
I dunno, they both came pretty easy.
THEBILLDOZERplease take your looking to the ugc forums. itll be better for everyone
But... but... DRAMA!
Could it also be used like a crosshair switcher but for HUD crosshairs as opposed to the custom crosshairs?
Could this also mean that crosshairs could actually be triggered by what weapon is equipped rather than by the frequently inaccurate butt on press method used by the other crosshair switchers currently available?
Thinking of some possible uses, this could be used to play a sound for whenever you get a kill.
Could it potentially be used to track which players are alive? I know people have wanted to be able to play with the scoreboard enabled during normal gameplay to see who is up and who is dead. Could this enable/disable hud elements when players die or are spawned?
Could this potentially be a way around using the wait command in certain scripts?
Just saw it. It was amazing.
The vehicle creations they make for these movies always make me want to do something similar, but then reality sets in.
Work and ESEA matches have kept me from seeing this. So mad. All I can do is sit here and rewatch the trailers over and over and over and over and over....