requesting garm3n sdx since I don't want to open a thread for it.
Account Details | |
---|---|
SteamID64 | 76561198049741167 |
SteamID3 | [U:1:89475439] |
SteamID32 | STEAM_0:1:44737719 |
Country | United States |
Signed Up | September 20, 2013 |
Last Posted | November 13, 2024 at 9:56 AM |
Posts | 524 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 0.8 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1152x864 |
Refresh Rate |
240 |
Hardware Peripherals | |
---|---|
Mouse | razer viper mini |
Keyboard | keychron k3 |
Mousepad | Havit XXXL |
Headphones | hyperx cloud mix |
Monitor | AW2521HF |
Pendji7.8 inches
19.9 cm
Soldier
Way too low but I can't stand having to rely on muscle memory and flicks. I've been trying to up it to ~18cm/360 but I still prefer the control I currently have over scatter/shotty.
I feel bad for you if 20 cm is too low.
Armykinghttps://www.youtube.com/watch?v=qmsTtaaq2sM
check it out
I suggest that you don't publish your videos in this forum, the vast majority of the content posted here is from competitive games so average moments from pubs will most likely not impress people here.
you can post it on reddit and skial for feedback.
camperhey can someone please tell me how to make the hud crosshair smaller? i use labeltext "c" and it's still kinda big even with "CrosshairOLSmall"
go to client scheme, field name and font and change tall to a value smaller than the one that is their.
Woogiebugbind "1" "slot1;unbind mouse2
bind "2" "slot2;bind mouse2 +attack2
bind "3" "slot3;unbind mouse2
IDK IF THIS WOULD WORK CUZ IDK IF YOU CAN PUT BINDS IN BINDS SO CORRECT ME IF IM WRONG TY
wrong.
on a serious note use alias for that.
ViperIf you're wanting more FPS in TF2, you're gonna have to upgrade your CPU. A good GPU barely does anything for TF2.
I had nvidia 520 GT and I played at 1280x720 with 30-60 fps average in 6s.
after upgrading to nvidia 750GTX ti I had twice of that in 1920x1080.
now after doing the -default and playing on dx9 in that resolution I get around 100-150 constant.
dollarlayerPhoenix21my mouse2 on medic is switch to medigun and then uber,
bind MOUSE2 "+charge"
alias +charge "+attack2; slot2; dropitem; voicemenu 0 0
alias -charge "-attack2"
Thanks, but what if I don't want mouse 2 to switch to uber. I'd rather do it manually.
I don't see how this script is bad.
if you don't want to uber, don't press it.
if you want to uber, it will switch to secondary if it's not already equipped and uber if you press it long enough.
no one stops you from switching to secondary your self and ubering, it's only an addition to it.
my mouse2 on medic is switch to medigun and then uber,
bind MOUSE2 "+charge"
alias +charge "+attack2; slot2; dropitem; voicemenu 0 0
alias -charge "-attack2"
decemberhttp://www.teamfortress.tv/30674/editing-program#5
not even a week ago
take a moment to read the thread before commenting.
thanks
bearodactyl4 gigs of ram isn't a whole lot when you're talking about 4k, have you checked your memory usage while rendering to make sure that's not the cause of the crash?
As far as editing software goes premiere and after effects are super solid, would definitely agree with the people saying to go for the adobe stuff
it crashes as soon as the render starts.
even if I downscale the resolution to normal full hd the issue occurs.
but I could previously render full hd, so I suspect the problem is with how vegas handles the source footage.
eliPremiere is very stable and is updated regularly. I would imagine if you still can't finish rendering it's possible you may need some newer hardware. What do you need to render 4k video for though?
I don't see why not, the only downside at the moment is the crashing, but I am generally unhappy with how vegas works, I tried to mask in one of my latest videos and it crashed when reaching it in the render, so I had to only render that part and use it in the whole video, which for some reason destroyed both the quality and framerate.
for now I don't see a reason to switch hardware, I just want to see if it's even possible for me to render at this resolution.
ulmyxxAssuming mm has 6v6 and teams try to be as effective as possible, scout and soldier and medic and demoman will be the most used classes. How will the players who play the other classes enjoy mm? Will they convert to a 6v6 class? Will they offclass all the time? Will they stop playing the game?
"liking" a class is something unique to tf2.
if you want to play competitively you do what's useful, you have to be a team player.
and wanting to play "the class you like" is egoistic.
you can play it in a pub, in a lobby or offline.
people who main something like spy, pyro or engineer should realize that they are practically useless 80% of the time,
and if they don't switch classes just because they don't like it, they shouldn't play competitive.
ulmyxx
And....
If a highlander mm is made:
Will it split the community? Will it lead to two comp tf2 scenes? If tf2 was only 6v6 or only highlander it would be more effective.
it's going to be divided to people who want to play competitively, and people who want to play the class they like.
it will not split the community.
won't make it more effective to have only one, but I do feel queuing up for highlander would be frustrating because of the class issue, the number of people who would like to play sniper is remarkably larger than the number of people who would like to medic for example.
so you'll have to not only wait for 18 people to queue up, but also for the same amount of classes to queue.
I would also like to hear from people who don't have beast pc's but can still render at higher resolutions
I played pretty much every class except for medic, I choose my teams depending on how much fun I have playing for them, not by the class they are looking for.
I am capable of recording in 4k resolution but sony vegas crashes either for unknown reasons, or for lack of memory (depends on what render settings I choose).
specs:
Intel i5-2400 3.10 GHz, 4GB RAM and nVidia 750GTX Ti.