Phrakture
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SteamID64 76561197997989595
SteamID3 [U:1:37723867]
SteamID32 STEAM_0:1:18861933
Country United States
Signed Up August 22, 2012
Last Posted January 7, 2020 at 8:30 PM
Posts 424 (0.1 per day)
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#4 Medic lft S14 in Recruitment (looking for team)

girl gamer

at least high im based off that alone

posted about 11 years ago
#7 jay lf pocket mentor in Mentoring

add me if you want

posted about 11 years ago
#4 NA Comp Pocket Mentor in Mentoring

added

posted about 11 years ago
#2 LF Pocket Mentor in Mentoring

added

posted about 11 years ago
#7 anjirocool needs to get good in Mentoring

added

posted about 11 years ago
#2 Demo Looking in Recruitment (looking for team)

i can confirm that he has good calms
10/10

posted about 11 years ago
#22 What yall think of... in TF2 General Discussion

I think he's just incredible.

posted about 11 years ago
#6 Demo lft open in Recruitment (looking for team)

chill dude and likeable. that alone counts for something. someone pick him up

posted about 11 years ago
#122 Sacramento Intel LANFest April 12-14 in LAN Discussion
WirelessFoxArm-wrestled Slin for first pick in a pug. Was actually pretty close.

WHO WON?

posted about 11 years ago
#14 Roamer/Pocket soldier LF Decent/Good Open team in Recruitment (looking for team)

.

posted about 11 years ago
#11 Sniper Mentor Needed (Not for a comp team) in Mentoring

use the pee gun
you'll instantly be great

posted about 11 years ago
#9 Roamer/Pocket soldier LF Decent/Good Open team in Recruitment (looking for team)

.

posted about 11 years ago
#9 waffleb looking in Recruitment (looking for team)

better than mangachu

posted about 11 years ago
#140 ESEA S14 Map Discussion in TF2 General Discussion

Have you ever tried pushing garage? The map doesn't need to stalemate out indefinitely if you know how to get picks on the flank or just push 6v6. I agree the map is boring if both teams refuse to push, but this is true of any map so I don't really buy it.

posted about 11 years ago
#134 ESEA S14 Map Discussion in TF2 General Discussion
rr-On a serious note, if you want to know what other maps I think should go, Granary is another map that I think is terrible. and hey look, we won both those maps!

Can someone explain what is fundamentally wrong with granary? The mid seems good enough, last is easy enough to push/push out of, and it only stalemates if both teams choose to play it as such (which is true of most maps). It's one of few maps where soldiers might actually be stronger than scouts overall (but maybe this is just from my exp). I've never had problems with the map yet I hear people complain about it often. I think snakewater is objectively worse just because the last is so difficult to push out of, but maybe I'm missing something.

posted about 11 years ago
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