Platinum
Account Details
SteamID64 76561197960679236
SteamID3 [U:1:413508]
SteamID32 STEAM_0:0:206754
Country United States
Signed Up July 18, 2012
Last Posted May 11, 2018 at 10:16 PM
Posts 480 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
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Hardware Peripherals
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#1 CS GO in Other Games

Anyone happen to have an extra key?

posted about 10 years ago
#14 S16 POVs in TF2 General Discussion

I'll upload mine whenever I get around to plugging all of my stuff back in

posted about 10 years ago
#127 ESEA S16 LAN - Day 2 in Events

Relic...

posted about 10 years ago
#17 Updated Gmanghud in Customization
jewbagelsPlatinumGuys, search for unofficial gmang hud there's a group that has been keeping it updated
plat if you don't mind me asking how did you get your tf2 to be so vibrant? https://www.youtube.com/watch?v=hdi1uyaG6xU&list=UUN0VWi7mwAg9uDXIhYJHUDg also, great showing at the lan you guys really put on a show for everyone.

Thanks, I just wish we had a little more time to potentially take it to a second bo3. I just set the monitor to standard preset instead of the fps config that was defaulted on everyone else's monitor

posted about 10 years ago
#7 Updated Gmanghud in Customization

Guys, search for unofficial gmang hud there's a group that has been keeping it updated

posted about 10 years ago
#21 lan in TF2 General Discussion

I get in at 720 friday and relic and I are going to rafas. Anyone who wants to join is welcome

posted about 10 years ago
#19 lan in TF2 General Discussion

Sounds like you two should bang.

posted about 10 years ago
#1117 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

Incoming nerf on Thursday

posted about 10 years ago
#1069 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

Needles are the medics primary damage dealing gun, correct.

posted about 10 years ago
#1067 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
TomSSmhttp://sizzlingstats.com/stats/235288
http://sizzlingstats.com/stats/235336
http://sizzlingstats.com/stats/235368

neither demo ran normal stickies

dingo was on cannonballs/targe the entire time

this game is amazing without stickies

except when plat puts up 6 fucking sr traps but were working on that

also lol @ random europeans talking to plat about aim while saying implying

go watch soccer or something you fucking clowns

Hai im the eu guy. Your response made me giggle uncontrollably. It was simply too cute :3

The point of my comment was as follows; a perfect sticky (i.e det'd under someones feet) now does less damage than a sloppy rocket. And considering what platinum & co was saying, i just found that important to point out. Have i made myself clear? :))

Rocket = primary, stickies = secondary

posted about 10 years ago
#897 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

I don't think a damage reversion is necessary but they could change from a damage ramp up to an equivalent blast radius ramp up so that air dets require accuracy to do full damage and can't shred teams so easily

posted about 10 years ago
#776 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

best defense is a good offense

posted about 10 years ago
#652 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

Mustard the reason why I like this change is because it breathes new life into a somewhat stagnant game. New strategies, play styles, things to worry about and things to figure out are much more fun to me than putting in 80 hours a week to perfect some spam angles that instagib an over buffed scout.

posted about 10 years ago
#566 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

The moral of the story is that this update brings demo down to a level similar of importance to a scout or soldier. Prior to this update, if you got a pick on a scout/soldier it was still very hard to push into the other team, but if you got the demo, your demo could walk in and absolutely crush everything with his massive damage advantage. Now, if your demo dies, the other team's demo cannot just massacre your team because your demo made a slight mistake and got picked. I think this is more forgiving for demos and will make them a more fun class to play because they are slightly less valuable, allowing for more risk / reward plays than conservative spam over objects.

posted about 10 years ago
#508 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

God forbid some prediction and aim is necessary to do good damage

posted about 10 years ago
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