In clientscheme.res check if the fonts have
"antialias" "1"
in their definitions. If not, put it in.
Account Details | |
---|---|
SteamID64 | 76561198044963586 |
SteamID3 | [U:1:84697858] |
SteamID32 | STEAM_0:0:42348929 |
Country | Ireland |
Signed Up | February 9, 2014 |
Last Posted | May 23, 2018 at 8:42 PM |
Posts | 101 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.7 |
Windows Sensitivity | |
Raw Input | 0Â |
DPI |
400 |
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | Razor Deathadder 2013 |
Keyboard | |
Mousepad | Steelseries QcK+ |
Headphones | |
Monitor |
In clientscheme.res check if the fonts have
"antialias" "1"
in their definitions. If not, put it in.
DigresserLove the HUD, thank you for doing it.
I'm having a small issue with it, however, and I was wondering if you had any advice. Since I've installed the latest version I've had a problem with the enemy health bar on death. Originally it wasn't showing text, so I uninstalled and reinstalled the HUD. Now it's showing the number amount of health the player who killed me has, but the Target ID is in the color of my team.
The only changes I made to the default settings of the HUD was to delete scoreboard and to using the yellow 16x9 damage numbers.
That's a bug on valves end. It's in the default hud too.
Can you put up the dl for Scratch please?
MrTrollTheMadGamer-snip-
Yeah I deleted it seeing as i couldn't get it to look like the normal tf2 uber bar, i will redowload when you tell me how to fix it. (thanks for the help in advance)
In the alternative files there is an override for just the default uber% just go into resource/ui and its
hudmediccharge_largeonly.res
Drag it into the original resource/ui folder and rename it to
hudmediccharge.res
Wholegrain-SNIP-
I am capable of making a custom .vtf for it, but the one I made didn't work, the positioning went askew at different values of overheal.
Custom vtfs are blocked on match servers, so that idea is shot down.
testifyThere is no known fix for this issue yet as far as I'm aware of.
cl_loadondemand_default_0 never did anything for me either.
Instead of
cl_loadondemand_default_0
Try this one
cl_loadondemand_default 0
Honestly, if Colly has stopped work on this, I just want to try and make it work for my own personal use. If others want it, I'll put that up, but credit him.
http://cloud-4.steampowered.com/ugc/547509212061507219/809B0B7FF8FABD9BFAD8C208EAD64A8458E6B264/
Anyone wanna help with a nicer sourcescheme?
RugtugbaBug with Hudas Iscariote:
When trying to unbox a crate with a Key you cant open the box
Image.
Fixed link for you.
Teca99How can I add the parachute icon
Hudplayerhealth.res Add something similar to this
"PlayerStatus_Parachute"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatus_Parachute"
"xpos" "88"
"ypos" "14"
"zpos" "7"
"wide" "31"
"tall" "31"
"visible" "0"
"enabled" "1"
"scaleImage" "1"
"image" ""
"fgcolor" "TanDark"
}
zeSIMONWas 3CP ever tried in 6v6? Or would it just be too small for that?
Gravel pit was played for years. About as close as Europe got to 3cp.
MoistMelonshiya, just curious as to how to change the overheal colours for m0rehud, can't seem to find them in clientscheme or hudplayerhealth :/
Its in scripts. The file named hudanimations_tf.res and you need to ctrl+f "Health Bonus Pulse"