I haven't played a whole lot with segno in a season or so, but during UGC s23 segno was a staple of his team that made it pretty far into playoffs. He has great aim, and really just needs a good team with a strong leader to make use of his abilities. He is also excellent a sniper making him an even more valuable pickup for an open team. He'd do great on a mid open team looking to improve. Definitely give this guy a tryout.
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SteamID64 | 76561198064994300 |
SteamID3 | [U:1:104728572] |
SteamID32 | STEAM_0:0:52364286 |
Country | United States |
Signed Up | October 31, 2016 |
Last Posted | September 27, 2017 at 9:49 PM |
Posts | 12 (0 per day) |
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Cha0s is one of the nicest and most agreeable people I've ever played TF2 with. He has a great work ethic and is always open to suggestions. With a team that has good structure and comms, he can easily play mid open and may even do well in mid-high open.
GG claudio gaming. Definitely gave us a good match with little stalemating.
gg aubrey plaza fanclub. Absolutely the craziest match I've ever played.
If you are a brain-dead gamer like I was, ol' rcrogue's videos will whip you into shape pretty quick. He definitely has an approachable feel in all of his competitive tip videos, and post some quality pocket pov's when available. 10/10 youtuber, 10/10 soldier, 1/10 memes.
Cha0s is a young fragger with a great attitude. Definitely has the dm, and with good direction can make a great addition to an open team looking to grow and improve in future seasons. Give him a tryout only if you are lacking some quality memes on your team. Also I'm pretty sure more than half his keyboard is text binds.
Can confirm that this team will be LIT. And by lit I mean it's gonna be a fun environment, with the main focus on ESEA. Like the post says we're all pretty good friends and chill in our mumble playing tf2 and other games outside of scrims most nights. Add me or rcrogue on steam for more info!
rcrogue: http://steamcommunity.com/id/rcrogue
It seems to me that nobody actually paid attention to anything. My understand from just listening to the discussion. Was that weapons like the soda popper, quickfix, and solemn vow were to be unbanned so that they can be properly play tested, as all of these items have received changes that may or may not have made then more viable/less OP. People are so quick to voice opinions when these things are essentially in a trial period that hasn't even begun yet.
sopsSo any scout spamming the Wrap Assassin and playing smart enough not to die every 2 minutes gets to have a a Soda Popper charge?
This is the exact kind of knee-jerk theory crafting response that I was attempting to avoid with my initial post. You can claim that "ooh but scouts are just going to spam wrap assassin and get that in no time" but we have no actual proof to base anything on until the weapon has a chance to be used. With things like the atomizer and base jumper last season, weapons that are truly game breaking, they were called out and rebanned almost immediately after they were proven to be absolutely broken. All I'm saying is that some of these weapons that have been changed majorly recently should be given the same treatment.
It seems to me that nobody actually paid attention to anything. My understand from just listening to the discussion. Was that weapons like the soda popper, quickfix, and solemn vow were to be unbanned so that they can be properly play tested, as all of these items have received changes that may or may not have made then more viable/less OP. People are so quick to voice opinions when these things are essentially in a trial period that hasn't even begun yet.
Always been a consistent scrim partner and whenever I've played with/against him in pugs he's a good medic. Also very dedicated to improving, much like everyone above me has said. Definitely give him a shot.
Played in the playtest lobby. From what I saw the map was solid. 2nd point seemed a little hard to physically get to, especially for scouts or meds if you have to push out of last on a small advantage, making it hard to quickly cap to avoid backcaps. I could be completely wrong on that though. Other than that, I think it will be a great map addition once rollouts and everything have been figured out.
I have played with and against all of these guys at some point or another. They have a solid team going here, and will definitely do well in open with the right additions. 10/10 would scrim again.