https://www.twitch.tv/umlpst/clip/AgileSpinelessDragonBudBlast-_QWc8vWvM3bp1HY9
Account Details | |
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SteamID64 | 76561198071785065 |
SteamID3 | [U:1:111519337] |
SteamID32 | STEAM_0:1:55759668 |
Country | Italy |
Signed Up | November 15, 2015 |
Last Posted | November 7, 2024 at 10:44 PM |
Posts | 2111 (0.6 per day) |
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In-game Sensitivity | 6.91 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
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400 |
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1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro |
Keyboard | Logitech G Pro Keyboard |
Mousepad | Steelseries QCK + |
Headphones | Apple earbuds |
Monitor | Alienware 240hz |
used to be able to type
alias net_graph ""
and that would fix this but the janitor at valve that maintains tf2 thought this was exploitable or something so we can't do it anymore
I get the reasoning behind the first come first serve for open pugs, however if it results in favorability that looks like this, also resulting in 5-1 games giving negative elo for winning players, then it shouldn't be a thing in place. The ultimate priority for the open pugs should be to favor an even matchup/favorability. I think that if a certain player is fatkidded 2 times in a row, they get to get a guaranteed slot in the third pug, or a similar system. I understand getting fatkidded repeatedly is frustrating but I think the frustration of being placed in an unwinnable pug is way higher.
fighting in the houses is fun. u can flank thru it, fight other ppl in there or help ur team on point all from one area of the map
i think the solution lies in the past
last to spec is medic
mustardoverlordtrying to remember the first team to run double gunboats soldier, that would've been big too (was it seagull and zbryan? not sure)
I always remembered it being lansky as the first one to use gunboats as pocket but i could be wrong
SOOOOOAPYMEISTERyou can sub people on the other team literally why
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PhnxtwiikuuYes that's what I meant, And what about programs like HLAE, Lawena and AviRecorder?mitchThis is super good - do we need a different build of srcds for it to work on 64 bit or is it cross compatible?Yes, they're not cross-compatible
Phnxwill the old betas still run in 32 bit?You mean the betas that let you watch demos? They will probably remain 32bit
I can't speak for client side plugins but this will definitely break a lot if not all server side plugins. I know for a fact that all sourcepython based plugins (tempus being the biggest one) will be bricked for sure, and the sourcepy devs are very dead so thats going to be a lot of fun.
Feedback from today:
I'm gonna try not to mention the obvious stuff.
- Moderators (or maybe both captains if they agree) should be able to abort a draft in the middle or at the end. I can see a lot of situations where someone misclicks or the like.
- For map picks, maybe instead of choosing between 3 maps, the players can ban down to the map. If you want to spice things up or encourage underplayed maps, maybe have the site auto ban one map at random.
- Whenever a pug would die, players would lose elo, leading to elo changes that were not deserved. This also lead to some players having negative elo, which I assume is also something that is not intended.
- This is probably not that big of an issue if an elo priority captain system is put in place, but maybe make non-open pugs (captain pugs? not really a clear distinction imo) adv+ or invite only.