Rockz
Account Details
SteamID64 76561198071882999
SteamID3 [U:1:111617271]
SteamID32 STEAM_0:1:55808635
Country Czech Republic
Signed Up May 25, 2016
Last Posted December 17, 2024 at 6:50 AM
Posts 743 (0.2 per day)
Game Settings
In-game Sensitivity .̨̍̌ͪ̏̔͆̿͑ͬ̄̽͐ͧ̈́̐͌̊͌
Windows Sensitivity .̵̴̼͚̯̝̥͖̙̪̲̤͈̀̆͑ͥ̕͡
Raw Input  
DPI
.ͣ́ͯ̀҉̶͔͇̻͚̼͔͇̖͔͎̜̀ͅ
Resolution
.̵̶̮̭̱͍͚̖̗̟̗̅̊͋̇̚͘͜͝
Refresh Rate
.͑ͤ̀̄̅̓҉̩̜͍̖̤̜̥̫̬̳̯͢
Hardware Peripherals
Mouse .̵̧͓͍̬͙̳ͪ̄̋ͦ̈̎ͥͤ͆ͣ̔̓ͭͭ͒͘͟
Keyboard .̷̡̧̺̼̣̹̗͇̖͒ͩ͂ͣ̌̂ͨ̆͊̌
Mousepad .̶̸̀̈̈ͬ͢҉̙͙̻̟̹̣̬̥̟̣̞͖̠̻̫͙
Headphones .̧̹̺̘͈̫̦̰̰̺͉͙̬͕͍͍̘̞ͣ̾̇͌̄ͅ
Monitor .̷̘̭̣͓̦̮̜̩̯̼͖͉ͥ͌̈́̿ͭ͂͘̕
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#7894 Frag Clips Thread in Videos

that last clip is fucking nuts

posted about 4 years ago
#40 Refresh: Gully (Prerelease thread) in Map Discussion
roboprodThis, however, would require every map to have the same solution, since consistency across all maps and finding a common ground is also something we would like to achieve. If every map has slightly different mechanics or quirks when you try to carry out your plan, then it is just frustrating and could be a game changer

the original question was if it's possible (which it is), but doing so isn't viable due to consistency as you said. just have shutters smaller size then stickies

posted about 4 years ago
#37 Refresh: Gully (Prerelease thread) in Map Discussion
CollaideIs this a good idea though? Because no other maps have stickies bounce off the doorframes of shutter doors as far as I know.
I could also make the shutter door thinner so you can spot the stickies more easily.

yeah the simplest solution is thinner door, but if you don't want to have stickies inside the doors, this is best thing i could think of. it also doesn't interact with player in any way, just stickies

posted about 4 years ago
#35 Refresh: Gully (Prerelease thread) in Map Discussion
CollaideThis is literally possible to do with every shutter door in the entire game. If anyone has an idea how to fix this I'm willing to hear you out.

https://i.imgur.com/dnm2buY.png

you can have a unit high layer of func_clip_vphysics with the thickness of door, prevents stickies to be put down (they either bounce in front of or behind the door)

posted about 4 years ago
#635 TF2 benchmarks in TF2 General Discussion

@edge could you do one with

Ryzen 5800X w/ mastercomfig low + video settings max + few config tweaks | DX9

on benchmark1? I wanna see that comparison

posted about 4 years ago
#2 TF2 Scream Fortress Backgrounds Fix? in Q/A Help

try using 2048×1024 for widescreens

posted about 4 years ago
#2 TF2 update for 11/5/20 in TF2 General Discussion

gg go next

posted about 4 years ago
#5832 Show your HUD modifications! in Customization
888727656When I download the hud it downloads as a notepad..

download winrar and set it as default for opening .rar or .zip

posted about 4 years ago
#11 Crash + lag with good connection in Customization

what's your OS

posted about 4 years ago
#17 out of memory crash in TF2 General Discussion
Tobjust gonna add some info here in the meantime:
  • gullywash

i remember i used to crash quite often on gullywash, i'd say it's the map's fault
hopefully collaide can resolve some of this in his update

posted about 4 years ago
#677 Wut hud/crosshair/cfg thread in Customization

broesel old

posted about 4 years ago
#1 KRITZBERG FOR DEFENCE hop the fence into Prem. in News

POLSKA GUROM

posted about 4 years ago
#1 ETF2L Highlight: Opti vs KRITZBERG FOR DEFENCE in Videos

https://www.youtube.com/watch?v=BKQZ0cQ8aRs

posted about 4 years ago
#2 6v6 + HL Sniper Frag Movie in Videos

chill good dm

posted about 4 years ago
#71 CleanTF2+ (nohats, flat textures, etc) in Customization

https://i.imgur.com/oy9dg2d.png

posted about 4 years ago
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