Shpeeisme
Account Details
SteamID64 76561198120494035
SteamID3 [U:1:160228307]
SteamID32 STEAM_0:1:80114153
Country Belgium
Signed Up June 21, 2015
Last Posted February 8, 2019 at 5:08 PM
Posts 456 (0.1 per day)
Game Settings
In-game Sensitivity 2.646
Windows Sensitivity
Raw Input 1
DPI
1200
Resolution
1280 x 720
Refresh Rate
60hz
Hardware Peripherals
Mouse Razer Abyssus 1800
Keyboard  
Mousepad Steelseries
Headphones  
Monitor  
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#2353 HUD editing: short questions, quick answers in Customization

Is it possible to change the chat font? If so, where?

Where do I change the lifetime of this without changing lifetime of my floating damage numbers?
http://imgur.com/x6XRjAa

posted about 8 years ago
#2351 HUD editing: short questions, quick answers in Customization

Where do I change the lifetime of this without changing lifetime of my floating damage numbers?
http://imgur.com/x6XRjAa

posted about 8 years ago
#2347 HUD editing: short questions, quick answers in Customization
SmesiShpeeismeHow do I remove the thing in the lower box and how do I edit the position of the thing in the top box?
I'm using Flathud

thanks in advance

picture: http://imgur.com/VxnkvOT
The charge meter and the label are modified on HudMedicCharge.res

The charge bar can't be edited in HudMedicCharge.res. Or at least when I remove everything in that file and do reloadscheme, everything disappears except for the bar...

posted about 8 years ago
#2346 HUD editing: short questions, quick answers in Customization
STOGEThe first box is targetid.res I believe.

thank you both

posted about 8 years ago
#2344 HUD editing: short questions, quick answers in Customization
SmesiThe charge meter and the label are modified on HudMedicCharge.res

what do you mean with the label? the higher box?

posted about 8 years ago
#2342 HUD editing: short questions, quick answers in Customization

How do I remove the thing in the lower box and how do I edit the position of the thing in the top box?
I'm using Flathud

thanks in advance

picture: http://imgur.com/VxnkvOT

posted about 8 years ago
#79 BOOST FPS WITH THIS ONE SIMPLE TRICK in TF2 General Discussion

Worked for me

posted about 8 years ago
#14 Soundwhoring in tf2? in TF2 General Discussion
thmpsnlol the footsteps in the game, atleast since the last time i played, are too fuckin quiet to listen for unless everyone is dead or somethin. also listening for rockets is easy as shit and you can prob do it while listening to music or comms

Tagg has his sound way turned up and he hears footsteps he says. But I'm pretty sure turning it up that loud would give you hearing damage.

posted about 8 years ago
#1 Soundwhoring in tf2? in TF2 General Discussion

Hi, upon taking a close look at a friends fps cfg I found this little block of text:
// I'd be hesitant to say that you would see a great deal of performance
// improvement from lowering the sound quality, but in my experience as a
// competitive TF2 player, lowering the sound quality makes determination of
// directionality and distance that much easier.
You may see a small FPS gain
// with these settings, or you may not, either way will likely have a
// negligible effect on performance.

So this made me very curious as to whether anyone can confirm or deny this and I would like to know if there are any other settings I can change to improve soundwhoring abilities.
(Soundwhoring, for those who don't know, is basically using sound like footsteps or rockets being shot to determine where people are.)

Here's a little something to simulate what I mean:
http://etf2l.org/forum/customise/topic-27511/page-1/

posted about 8 years ago
#58 pardoxes in Off Topic
SpycyWhat would happen if an unstoppable force met an imovable(? eh my english) object?

It would penetrate it

posted about 9 years ago
#92 Source Recording Tool in Customization

"An _play folder still exists in ...."

Sometimes you get this error message when trying to launch tf2 from sourcerec.

TO FIX:
Go to your tf folder and move/delete the custom_play folder

posted about 9 years ago
#120 No explosion smoke script in Customization

nvm I fixed it, all you need to do is: in all of the text files replace this:

"ExplosionEffect" "electrocuted_red_flash"
"ExplosionPlayerEffect" "electrocuted_blue_flash"
"ExplosionWaterEffect" "electrocuted_red_flash"

with this:

"ExplosionEffect" "electrocuted_blue_flash"
"ExplosionPlayerEffect" "electrocuted_red_flash"
"ExplosionWaterEffect" "electrocuted_blue_flash"

doing the above made old demos look very bright but for the rest no side effects

posted about 9 years ago
#119 No explosion smoke script in Customization

The one that has a red flash on a direct hit has a blue flash on direct and red on splash, how do I fix this? It really bothers me, having red on direct hit would be really nice

posted about 9 years ago
#1 [FIX] health/ammo not showing in hud in TF2 General Discussion

It's an ancient bug that sometimes you can't see your own health or ammo (or health and ammo) in your hud. For medics the same can happen with uber percentage.
(example: https://www.youtube.com/watch?v=-xJyNDJkceQ)

The way to fix this is just inspect another players loadout
command: +inspect
Default key is F

Sorry if a thread has already been made for this. I just wanted to get it out there because a lot of players don't seem to know this yet.

posted about 9 years ago
#37 i55 Invite R1 – Reason Gaming vs. froyotech in Matches

Who was going to be late again? I mean who was it that's going to arrive on friday?

posted about 9 years ago
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