https://www.dropbox.com/s/ek3mw4s8ftond5b/blue_medic_107680_131000
Account Details | |
---|---|
SteamID64 | 76561198035897364 |
SteamID3 | [U:1:75631636] |
SteamID32 | STEAM_0:0:37815818 |
Country | Canada |
Signed Up | August 13, 2012 |
Last Posted | October 11, 2021 at 4:07 PM |
Posts | 978 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | touchy feely |
Windows Sensitivity | bulletproof |
Raw Input | 1 |
DPI |
ducks per interface |
Resolution |
firm |
Refresh Rate |
spa once a month |
Hardware Peripherals | |
---|---|
Mouse | Logitech G403 |
Keyboard | Logitech G410 |
Mousepad | Ttesports Ladon |
Headphones | Audio Technica ATH-M50x |
Monitor | BenQ 144hz |
http://cloud-2.steampowered.com/ugc/540695473736452249/9C8234213900166115C7B756877B30EE3012EA1D/
It is the perfect plan.
who ya gonna call
This isn't even a particularly stupid trader.
If this is your definition of a stupid trader then oh boy are you in for it if you do any more.
eXtine should get a self-made one
MaxHaxCan you get an uber by the time you get to mid?
Yup, the pugs I played I never had less than 3 charged.
Pugged with only the new medigun today, pockets really hurt it in combo v. combo if you pop one of the mini ubers. I could definately see it used to break stalemates, but you have to force their bullet and explosive classes apart to really get much use out of it. Otherwise you go down like an idiot.
Focusing the medic is a really good way to cut off the mini-ubers, since med can't even heal himself that way.
The Loose Cannon
Class: Demoman
Slot: Primary weapon
Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
Cannonballs do not explode on impact
-50% damage on contact with surfaces
Cannonballs push players back on impact
The Vaccinator
Class: Medic
Slot: Secondary weapon
+50% ÜberCharge rate
-66% Overheal build rate.
Special-Attack: Cycle through resist types. While healing, provides you and your target with a constant 10% resistance to the selected damage type.
ÜberCharge provides 75% resistance to a selected damage type. You are healed for 25% of the matched incoming damage on your heal target.
The Rescue Ranger
Class: Engineer
Slot: Primary weapon
Alt-Fire: Use metal to pick up buildings from long range
Fires a special bolt that can repair friendly buildings
Self mark for death on building pick up
-50% max primary ammo on wearer
-34% clip size
The Loose Cannon
Class: Demoman
Slot: Primary weapon
Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
Cannonballs do not explode on impact
-50% damage on contact with surfaces
Cannonballs push players back on impact
The Vaccinator
Class: Medic
Slot: Secondary weapon
+50% ÜberCharge rate
-66% Overheal build rate.
Special-Attack: Cycle through resist types. While healing, provides you and your target with a constant 10% resistance to the selected damage type.
ÜberCharge provides 75% resistance to a selected damage type. You are healed for 25% of the matched incoming damage on your heal target.
The Rescue Ranger
Class: Engineer
Slot: Primary weapon
Alt-Fire: Use metal to pick up buildings from long range
Fires a special bolt that can repair friendly buildings
Self mark for death on building pick up
-50% max primary ammo on wearer
-34% clip size
brownymasterl2embed
this is the first time my method didn't work I swear
Someone help fill the hole in my heart
truk is the best