hanbrolosorry for the bump, but this feels relevant enough to warrant one but not enough to make a new thread.
does changing interp cause tf2 to freeze?
more specifically, should i have a script so my shotgun uses 0.033 and my rocket launcher has 0.0152? right now it's just in my soldier.cfg, so my shotty has cl_interp 0.0152 as well, which wrecks my shotty aim. it would be easy to add into my already existing crosshair switching script, just need to know if/how it will affect my gameplay negatively. gracias.
In all my class cfgs, I've set every hitscan weapon to one interp, and all projectiles to another interp, so that if i switch between shotty or rocket launcher, or from soldier to sniper, or scout to demo, or anything else, the interp switches. No freezes or other gameplay effects.