rest in peace
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SteamID64 | 76561198217217661 |
SteamID3 | [U:1:256951933] |
SteamID32 | STEAM_0:1:128475966 |
Country | United States |
Signed Up | June 6, 2017 |
Last Posted | July 19, 2020 at 2:22 AM |
Posts | 33 (0 per day) |
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https://www.youtube.com/watch?v=uMyCa35_mOg lol this was the next song in my playlist.
https://www.youtube.com/watch?v=NaCCG7QkM_c for people who are sitting at their computers waiting for the pyro update
BRKSwagiFlamethrower is still trash lmao. No fundamental changes to Pyro lmao. Pyro generalist lmao.
Edit: Took more than a year lmao.
you didn't even edit your post you just wrote that in?
I did. It was probably because I edited the post a few seconds after I posted it.
Flamethrower is still trash lmao. No fundamental changes to Pyro lmao. Pyro generalist lmao.
Edit: Took more than a year lmao.
With all the suicidal memes going around nowadays, this song is perfect.
https://www.youtube.com/watch?v=0hBVpRtT1g0
Skateboarding is hard. I just recently got one from Target last week and had been trying to ride it, but I hurt my right wrist during a fall.
gusSwagiI mean it's pretty clear who the best classes already are. It's been said a million times already.https://www.youtube.com/watch?v=odH0CyQvI0I
A Tier Medic
B Tier Scout Soldier Demo
C Tier Sniper
D Tier Heavy Engi
F Pyro Spy
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Will it cost money, be free-to-play but have in-app purchases, or something else?
MurkyFUNKeThe formatting of this is really weird. "on a scale of 1 to 7, how strong is the scout"? That's really hard to put into general terms. As in 7 being overpowered? or 7 just being stronger compared to the other classes? They questions also seem somewhat redundant, since there's basically 3 variants of "how strong do you find every class".
"how strong is x when you play them" is also really case-by-case, like somebody who mains medic or engineer might not score very high on scout or demoman. So is that feedback viewed as a class being hard to learn, or just as a class being weak?
Let me clarify, because it is intentionally worded that way. They are all purely subjective.
How much do you like to play these classes? (Out of 7) (1= Not at all, 7=Hella)
What's your main? What classes are more enjoyable to play, and which ones aren't?
How strong are these classes when you play them? (Out of 7)
Heavy is ez ecksdee, piro takes no skill. - Basically asking what people think of them in terms of how OP, UP or balanced they are from their perspective when they play the game.
How strong are these classes when playing against them? (Out of 7)
Demo is OP just sticky spam for the winz (xd). - How difficult or frustrating they are to play against. Especially noting Spy, Sniper and Scout.
Generally, how balanced do you think these classes are? (Out of 7) (1=Not at all, UP, 7=Not at all, OP, 4=Balanced)
General opinions on if people think it's broken or fine. I genuinely know of people who find Sniper OP because he has the Huntsman.
Basically, this is meant to be filled by someone 11yrs +. I'm not going into specifics, because some people won't understand them.
And yes I know it's case-by-case, that's the point. I want the general opinions. We know statistically the best classes. And I'm sure the TF team does as well. There's no point in telling them something they already know. I'm solely wanting opinions.
Why would our opinions matter on how powerful we viewed the classes if we already knew which classes were statistically the best classes. That didn't make sense.
TcmanoWatched the whole thing, and I mostly agree with what he's saying.
Nerfing the engineers pure defensive capabilities and making him more mobile / a team support character with healing teammates and those speed buffs makes him more viable for a comp setting esp on 5-cp. However making the engineer equal to the medic would be a bit much, he would need to be visibly lower/worse than the medic when it comes to healing other wise there would be no reason to run a medic.
He addressed most of the major annoying/gimmicky weapons though I do feel the Short Circuit got off a bit easy but idk.
He's a situational defensive class that strives on his designed purpose, defending. Stop trying to make him into something he's not. Even with the gunslinger, the engineer shouldn't be an offensive class. He should not be viable throughout a whole game of 6s. Weapons can use some tweaks but that's really all we need to do for engi, not anything major as Uncle Dane is suggesting in his video.
Edit: added things
mutiny is the best game, no question. anyone play strike force heroes, the third one is a real bummer and disappointment.
I mean it's pretty clear who the best classes already are. It's been said a million times already.
A Tier Medic
B Tier Scout Soldier Demo
C Tier Sniper
D Tier Heavy Engi
F Pyro Spy