I made this for players that are nubbies
Account Details | |
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SteamID64 | 76561199022830900 |
SteamID3 | [U:1:1062565172] |
SteamID32 | STEAM_0:0:531282586 |
Country | United States |
Signed Up | August 18, 2020 |
Last Posted | March 16, 2021 at 9:23 PM |
Posts | 5 (0 per day) |
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there is a new viewmodel remover thread: https://www.teamfortress.tv/58757/how-to-remove-viewmodels-2
// Simple Viewmodel Remover
This is the most easy one to do just put this in your C:drive/program files 86/steam/steamapps/common/teamfortress2/tf/cfg/ then make a folder name it [class].cfg then copy paste it in
bind "1" "slots1"
bind "2" "slots2"
bind "3" "slots3"
bind "4" "slots4"
bind "5" "slots5"
alias "slots1" "slot1; r_drawviewmodel 0"
alias "slots2" "slot2; r_drawviewmodel 0"
alias "slots3" "slot3; r_drawviewmodel 0"
alias "slots4" "slot4: r_drawviewmodel 0"
alias "slots5" "slot5; r_drawviewmodel 0"
// cfg viewmodel removal
if you want your viewmodels back replace 190 to 90 or just replace it to viewmodel_fov 0
to remove viewmodels go to your C:drive/program files 86/steam/steamapps/common/teamfortress2/tf/cfg/ then make a folder name it [class].cfg then put in
bind "1" "slots1"
bind "2" "slots2"
bind "3" "slots3"
bind "4" "slots4"
bind "5" "slots5"
alias "slots1" "slot1;viewmodel_fov 190"
alias "slots2" "slot2;viewmodel_fov 190"
alias "slots3" "slot3;viewmodel_fov 190"
alias "slots4" "slot4;viewmodel_fov 190"
alias "slots5" "slot5;viewmodel_fov 190"
// yttrium's competitive viewmodels
or if you want a simple viewmodel remover here:https://www.teamfortress.tv/34834/yttr
here is a tutorial:
or just download it here:https://github.com/Yttrium-tYcLief/CompVMInstaller/releases/download/v1.4.1/CompVMInstaller_1.4.1.exe
My last thread was full of confused comments
i don't know why are you all confused i made this to make it more simpler and sorry i didn't include r_drawviewmodels
// cfg viewmodel removal
if you want your viewmodels back replace 190 to 90
to remove viewmodels go to your C:drive/program files 86/steam/steamapps/common/teamfortress2/tf/cfg/ then make a folder name it [class].cfg then put in
bind "1" "slots1"
bind "2" "slots2"
bind "3" "slots3"
bind "4" "slots4"
bind "5" "slots5"
alias "slots1" "slot1;viewmodel_fov 190"
alias "slots2" "slot2;viewmodel_fov 190"
alias "slots3" "slot3;viewmodel_fov 190"
alias "slots4" "slot4;viewmodel_fov 190"
alias "slots5" "slot5;viewmodel_fov 190"
// yttrium's competitive viewmodels
or if you want a simple viewmodel remover here:https://www.teamfortress.tv/34834/yttr
here is a tutorial:
or just download it here:https://github.com/Yttrium-tYcLief/CompVMInstaller/releases/download/v1.4.1/CompVMInstaller_1.4.1.exe
and you will need this:https://www.dropbox.com/s/swgl0x110jatxi2/preload_room.bsp?dl=0
// Transparent viewmodels
if you want the original transparent viewmodels here:https://www.teamfortress.tv/21928/t
and you need derectX90 to have transparent viewmodels
1. Materials
First, you will need to get the custom materials but the problem is the download link is broken
but here is an alternative download link:https://www.dropbox.com/s/hh5rpsxq0wzq0tc/transparent_viewmodels.zip?dl=0
Once you have put them in the custom folder and name your folder to transparent viewmodels
2. HudLayout
Next, you will need to reference the material in HudLayout.res in your scripts folder. Copy/paste this into your file. It needs to follow the formatting used by hudlayout. and scroll to the bottom and Make sure not to delete any existing brackets while doing so. and below is what you copy-paste.
"TransparentViewmodelMask"
{
//alpha doesn't work for this, you need to change the texture's alpha
"ControlName" "ImagePanel"
"fieldName" "TransparentViewmodelMask"
"xpos" "0"
"ypos" "0"
"zpos" "-100"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
"image" "replay/thumbnails/REFRACTnormal_transparent"
"scaleImage" "1"
}
3. Config Settings
The final step is to edit your autoexec so that certain console commands don't disable your viewmodels' transparency. Find these console commands in your config and replace them with the following:
// Prism Settings (for refract)
mat_motion_blur_enabled 1 //afaik the only sure-fire way to keep refract masking on
mat_motion_blur_strength 0 //effectively disables motion blur, personal choice + motion blur gets masked and looks bad with refract masking
mat_disable_bloom 1 //disables bloom so refract masking doesn't create a dark rectangle over light materials
mat_hdr_level 0
mat_colcorrection_disableentities 1
mat_colorcorrection 0
if you don't have a autoexec go to C:drive/program files 86/steam/steamapps/common/teamfortress 2/tf/cfg/ then make a folder and name it autoexec.cfg
here for a tutorial:https://www.youtube.com/watch?v=rsWPW817xWY
and your done