https://clips.twitch.tv/LittleSleepyMuleShazBotstix
https://clips.twitch.tv/PluckyHappyIcecreamBIRB
Account Details | |
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SteamID64 | 76561198042932741 |
SteamID3 | [U:1:82667013] |
SteamID32 | STEAM_0:1:41333506 |
Country | Netherlands |
Signed Up | June 3, 2014 |
Last Posted | July 16, 2024 at 11:00 AM |
Posts | 519 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 8.75 |
Windows Sensitivity | |
Raw Input | |
DPI |
400 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 Hz |
Hardware Peripherals | |
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Mouse | Logitech G403 |
Keyboard | Das Keyboard 4 Ultimate |
Mousepad | Steelseries QcK+ |
Headphones | HyperX Cloud Alpha Pro |
Monitor | Asus VG248QE |
YeeHawShow Contenti guess my post was unclear, I just meant that it’s not efficient for improving at the game if you have a pyro on your team since in 99% of all the other games there will not be a pyro. otherwise i don’t personally mind having a pyro on my team as long as he is having an impact because if he’s not then its like having a sniper, u have to do more work because it’s 5v6 if he misses.HiipFireYeeHawI’m glad that you have convinced yourself it’s unfun to play with a pyro kidHiipFirelmao imagine saying that Olgha carrying on pyro is “excessive” offclassing, he’s winning you the pug lmaonot all about winning boy, id rather lose and improve than roll someone 5-0 (especially in a pug (especially with a pyro))
pugchamp admins are poo
that being said pugs are just practice games, so you bringing up whether the pyro is winning the pug for u is irrelevant
I agree that when a pyro is useless in a pug he deserves a ban, just like a sniper or spy. But when he's doing really good it's just because the other team doesn't know how to deal with it.
Let's say Valve will implement everything we use now into matchmaking, how would you explain to players to only use pyro on last but not on the other points? Have an invisible wall from last to second so only scout, soldier, demo and medic can go to second? People are afraid to try new things, even though I have to say the new pyro changes are a bit too good. But the idea of running a full-time pyro shouldn't be a problem.
And if you want to play pugs just to 'practice' or 'have fun', you can also just not pick the players that run pyro? I'm not saying I like that solution but it's the easiest way to prevent full-time pyros in pugs.
Most of these players shouldn't even be an admin on pugchamp imo
TimTum
The Netherlands
https://www.twitch.tv/timtum007
http://etf2l.org/forum/user/63505/
I'm trying to change my Twitch username to just TimTum. Would it be possible to change my nickname on teamfortress.tv to TimTum as well?
I know this isn't really about damage, but I feel like this wasn't possible with the old airblast: https://plays.tv/video/5a0c6119eabd848e6f/new-airblast-airblast
I probably could've surfed it better to stay alive, but I didn't expect it at all.
I don't think the metal will be a problem to be honest. If I understand the item drop system you only have to play 10 hours each week to get like 8-10 items each week. So 4-5 weeks of just playing TF2 will probably give you enough items to craft 2 refined.
I've seen streamers just delete items they got because their inventory is full, but to actually use these items in a prizepool is a pretty cool idea. It takes time to craft the refined metal, but at least the items are going to be used for something useful.