So random request but does anyone have a saved database copy of natf2? The internet archive does not hold any of it.
No real reason other then keeping some of the TF2 history around.
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SteamID64 | 76561198020662852 |
SteamID3 | [U:1:60397124] |
SteamID32 | STEAM_0:0:30198562 |
Country | Canada |
Signed Up | August 17, 2012 |
Last Posted | January 11, 2025 at 4:39 PM |
Posts | 1847 (0.4 per day) |
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Mouse | G502 |
Keyboard | Keycool RGB 10keyless |
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Headphones | AKG 550 |
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It is almost a shame because he used to make really good comp content years and years ago.
As funny as that meme is can I please ask that we don't shit up newbie mix stuff with it? Thanks
Ammo management is a huge part of the game, take that away and you might as well go and play OW.
I would argue that even in 6s with a engy it is a direct upgrade because the alt fire disable the buildings from doing anything for 4 seconds, so you can just alt fire the sentry and not even have to worry about it shooting you.
bearodactylTino_Backcaps are not the issues I have with itplease elaborate
The map itself is not that bad, it is one of the better maps in the game TBH especially considering its age. The map was and is a staple map of Tf2 because of that, it was the best map to play in the early days of 6s, the issues that I have with it now is how the 6s meta has changed and how the way we play the map has changed because of that.
You get 2 things that happen on blands, one team gets fucked on mid and loses the med then the other team rolls into last and round is over, there is no fighting over 2nd, no chance to defend you just lose if the other team is not retarded. The 2nd option is one team wins mid and the other team falls back to second with the med still up. And then you get into a 20 min stalemate because pushing into second from mid on even ubers is the biggest pain in the ass because of how chokey the choke is, you have no room to move around or set things up, so you just throw tagg bombs in until you get something. The issue with the map is that it is too small yet too big at the same time. You have loads of small chokey areas like lobby, choke, house and the entire last point, but to get to those areas you have to traverse large areas of more or less useless land and because of that you do not have a combat zone that spreads over an entire map, you have 4 or 5 small zones of combat with lots of nothing in between them. The map does not flow well with how we play Tf2 today. It may not be the worst map we have in rotation right now but it is no where near the best. Backcaps are a thing that people have to learn how to deal with and have nothing to do with how a map should be seen.
Now feel free to call me a retarded open player that doesn't know anything.
A: I dont pug and B: Backcaps are not the issues I have with it
So what are we booting and what are we picking up?
Out either gully, blands or grans and in gpit imo
What do others think?
Sounds like dreamboat has that covered with the JT 250 ping aussi stack
That feel when DB tries to mutiny a roster that he doesnt have power over @_@
aim-But every other esport has a coach come on guys just fall in line
Coaches outside of games and during half times and pauses yes. No other game has ingame coaches. CS did but valve just kiboshed that in the last month. Coaches are finale and a good idea, coaches that act as a 7th man ingame are retarded.
kirbyTino_Paging capnfapn or stultus
if stultus posts, i won't post for a month
edit: changed it from a month cause he's going to fucking post
quick e2: fuck that, i ain't a bitch
...but it has to be within 12 hours
If he comes out of nowhere I will also not post for a month.
Add me to that list please. Id like to help out any way i can, stream production or casts.
Watching that outro legit made me sad ;( I just want to say thanks to all the community members that bleed for this game.
To the production crew: I have been running newbie mixes for the past 2 years and I can say with much certainty that what you do for the game and how you present it gets people interested. Many a time have we had brand new players come in and try out 6s because they saw it being played on twitch. It is just a shame that we as a community have been shafted so hard over the past 6 years. What you guys manage to do with the little amount of support is nothing short of amazing.
I wish that there was more I could do and say because just typing this out on a forum does not convey the point I am really trying to make.
I hope to see some of you guys stick around but to the rest, best of luck in the future and know that you have made a lasing impact on our little game.