Twiggy
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SteamID32 STEAM_0:0:10839630
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Signed Up April 19, 2014
Last Posted November 10, 2024 at 5:11 PM
Posts 1566 (0.4 per day)
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#165 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events

is it christmas already?

posted about 9 years ago
#142 esea in TF2 General Discussion
radiumTwiggyTwilitlordWhat the fuck is your problem? You sound like you'd rather have had them drop TF2 altogether than have invite without LAN. This is a totally legit standpoint.

Looking at the ridiculous annoucement by Ipkane (dont make me regret this lol) he poses as the saviour of TF2 when all he did was fuck you over and have you say thanks to him.

I mean i understand you guys this is the only viable competition you know for TF2 in NA but if in europe we had to rely on shit like ESL to get the job done game would be dead for a long time already.

In France, we even have a LAN circuit with 2 to 3 regular events. Without a paid league. Because some LANs still want us to fill up slots at their events.

I mean don't tell me in the states there aren't more things like gaming festivals or LAN events similar to GXL. The organisers of said events want to be filled up as much as possible. Sometimes that's all they ask. Attendance.

Stop praising ESEA and start helping fragile, idk

Did he really fuck us over?

Think like a businessman for a second. He could have looked at the numbers and just removed the tf2 division just like a candy store removes a less popular (but unique) brand of chocolate. He's in it to make a profit - and he had enough financial incentive to make the cut altogether.

I'm not a fan of the guy, but it does take a little bit of grace to back away from the knife in the business world. This kind of stuff is 95% of the time NOT about feelings but about finances.

If you remove ESEA, what does the NA tf2 scene turn into? I could see a lot of the "established" people here hanging it up and going elsewhere (or just stopping video games altogether).

You're perfectly right indeed.

I was saying that because on TFTV TF2 isn't a business, and in EU TF2 isn't one either.

Also, no one really quits TF2 8)

@downpour : what do you mean? If there's tons of LAN it still means there's room for 24-120 people more for TF2. Hell there's even flight simulations players that went to GA 2015

posted about 9 years ago
#537 Valve and Competitive TF2 in News
chief-Johny_16_MR_SLINbut....tf2 is dead...
IT'S ALIVEEE
Show Content
TF2 = The Frankenstein 2
But is TF2 going to come back and kill us and our family?

it did already look at how many hours you played it :D

posted about 9 years ago
#50 oPlaiD on Matchmaking in News
Foxwhy did oplaid link that ahk script for automatically making new steam accounts :<

Because people who read dailydot are not the ones that are prone to cheating D:

The items that pose the most problems are also very easy to identify and their problems are so obvious fixes are'nt hard at all to find for game designers

we saw it when we did valve's game showmatches it was blatant

posted about 9 years ago
#2 DX12 tech demo in Other Games

HAHAHA THIS GFX STACK

posted about 9 years ago
#134 esea in TF2 General Discussion
TwilitlordWhat the fuck is your problem? You sound like you'd rather have had them drop TF2 altogether than have invite without LAN.

This is a totally legit standpoint.

Looking at the ridiculous annoucement by Ipkane (dont make me regret this lol) he poses as the saviour of TF2 when all he did was fuck you over and have you say thanks to him.

I mean i understand you guys this is the only viable competition you know for TF2 in NA but if in europe we had to rely on shit like ESL to get the job done game would be dead for a long time already.

In France, we even have a LAN circuit with 2 to 3 regular events. Without a paid league. Because some LANs still want us to fill up slots at their events.

I mean don't tell me in the states there aren't more things like gaming festivals or LAN events similar to GXL. The organisers of said events want to be filled up as much as possible. Sometimes that's all they ask. Attendance.

Stop praising ESEA and start helping fragile, idk

posted about 9 years ago
#103 esea in TF2 General Discussion

Ok maybe this has been answered before so feel free to bash me.

Is the total prize pool for TF2 coming only from the TF2 players subscribtions? Or is it funded by CS players as well?

If it's not, why not have ourselves our paid league on our own and then decide if and how we want to have LAN finals?

posted about 9 years ago
#392 Valve and Competitive TF2 in News
AdmirableToday was a good day. Good night brethren 8)

I thought you were focusing on your future career.

Got new plans? 8)

posted about 9 years ago
#202 Valve and Competitive TF2 in News

Also not surprised at all, TF2 is the only counter to Overwatch valve has B)

posted about 9 years ago
#200 Valve and Competitive TF2 in News

This is gonna be a whole new era for TF2.

Not only because of finally getting valve support, but for the very changes this will bring to the game (rules, items, $$$)

Just imagine in 10 years you'll say "i was there before this game was even popular in esports" while watching a dreamhack like finals D:

posted about 9 years ago
#72 What game would you play comp other than tf2? in Other Games

supreme commander forged alliance (on faforever.com)

or a duel FPS, or another good RTS (probably not SC2 because it's for dummies)

Wolfenstein ET was the shit tho

posted about 9 years ago
#476 cp_sunshine (5CP) in Map Discussion

The map is still over 100 MB, and there's still plenty of roofs/props/architecture that are no clipped that we can't stand on. I understand you want to make it pretty, but this bugs me a bit..

I think the last changes will be good also.

posted about 9 years ago
#7 ESEA S18 LAN Pics in News

give him a flower shirt and he's like Admirable =)

posted about 9 years ago
#52 Give me casting feedback in TF2 General Discussion
GetawhaleToodlesI agree with what Konr said, especially the comparison to Pledge. What I sometimes feel is lacking is tempo. You'll talk about something that happend on mid while teams are gearing up to push last.

I also find that when you are describing or analysing something you get to caught up in formulating the words that you miss things that are happening. Just now during esea lan you missed a medic drop, due to this. You should imo give more room to your co-caster as well and not just for the in-depth analysis part.

These are fair points. I need to let go of points that I want to make after a certain period of time passes.

Strangely that's what i like about your style :D

TF2 is so fast paced that keeping up with all the action as a caster is difficult, and sometimes not even needed as the viewers can still view what's happening and understand it despite you talking about something else. And then you bring a whole lot of intel on top of the game instead of just repeating what has happened =)

posted about 9 years ago
#15 STV Camera Smoothing in TF2 General Discussion

it's decent and nice to see you still implementing features tsc :)

i'm not subject to motion sickness, though i don't think it improved my viewing quality. I mean, all your cameramen already do the perfect switches to not miss on any action and this is incredible enough for me

posted about 9 years ago
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