Just beat the shit out of the spider man. You're bigger than the spider.
Account Details | |
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SteamID64 | 76561198031409345 |
SteamID3 | [U:1:71143617] |
SteamID32 | STEAM_0:1:35571808 |
Country | United States |
Signed Up | September 18, 2013 |
Last Posted | April 30, 2020 at 8:49 PM |
Posts | 441 (0.1 per day) |
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In-game Sensitivity | 2.00 |
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One of the most down-to-earth, awesome gamers I've ever had a chance to play with.
Did you know I once beat Six Guys Off?
Why is pheLon the greatest? Does pheLon miss smashing bodies in CA in Quake Live?
https://10fastfingers.com/share-badge/1_ER
https://img.10fastfingers.com/speedtests/generate_screenshot_result/1_147_765_735_30_137_4_1
Something about ThinkPad keyboards makes it really hard for me to type accurately at times.
I wish more people played Red Orchestra 2. It makes me very upset that more people do not play Red Orchestra 2.
Laxson is a solid medic and I'm happy to see that he's still around in competitive since his Newbie Mix days. Down-to-earth and takes feedback fairly well from what I remember, and also was someone who was very capable with dealing with shit hitting the fan.
Pick this man up as a go-to medic sub or to start when he has time!
I haven't played casual in like six months and can't seem to know for sure if I'm even looking at the right thing, but every instance of "Result Displayed Rating" is really high for me. Clicked on your link and all that jazz too:
https://i.imgur.com/FnoK3yJ.png
EDIT: Maybe it's because I haven't played in so long...they might've changed the rating system and anyone who hasn't opened up TF2 since then looks off.
KYUSS for the win. Listening to the below and a ton more Puscifer tonight:
My pointer would be to just jump in and try to organize an interview with someone. A lot of people talk about doing stuff like this (myself included in the past) and never really get anywhere because of a lack of real initiative. I think podcasts, interview-style, would be super interesting still. I'd be down to participate in any way, so hit me up if you plan on moving forward and have space.
The "?". It's apparently the most powerful character to type by itself.
A few I've thought of recently:
- A great deal of single-player games have increasingly taken lessons from movies, popular music, and so on, with little effort towards properly executing those lessons in the actual game. "This game is art" is starting to become euphemism for something that fucking blows but looks nice in a teaser trailer.
- For the grand majority of people, some games really have no long-term replayability despite being multiplayer games and regularly assumed as something that someone could sink hours into while "having fun". The "having fun" part gets warped as ranked systems, collector syndrome, and an affinity for loot boxes render a good chunk of people unconscious as they keep playing a game (Overwatch, Dota, etc) with no focus on the real gameplay.
- The exception to the above point is people who play to improve and have gameplay-oriented goals in mind (getting better at this class, learning this map well, and so on).
- Loot boxes are incredibly retarded and, even when pushed into the realm of gambling talk, make absolutely no sense to me as to how they appeal to anyone. I've opened perhaps 50 or so loot boxes across any game in the past five years, most of them being in OW and a few in CSGO. I somehow got a knife in one of the CSGO ones and sold it for roughly $200.00.
- People think too highly of games sometimes and make bizarre assumptions in regards to skill transfer between games and real life or between different games to begin with. This might have more to do with the type of people that online games tend to attract in particular (myself included).
- It makes no sense to me how people expect TF2 to grow when the developers themselves have left it in a state that cannot be grown from. TF2 still has a terrible matchmaking system with terrible dysfunctionality among the variety of items with terrible maps that are somehow ridiculously popular for most players on a public server. To top it all off, the majority of the bugs in TF2 (including ones that have been seemingly around forever) are investigated by community members, including a computer engineering student from UC Davis who somehow manages to do more reverse engineering with TF2 than any Valve employee has bothered to for the past decade probably. New maps are also pretty much exclusively supplied from the community, and everyone practically rejoices with Valve's laissez-faire style in that regard. All while time stands still.
- It's mind blowing that the vast majority of people who play ESEA think that three or so month long seasons are fun in any manner or rewarding at the end (even if you do end up winning money). It seems cups and what not are slowly becoming more frequent, but still, I've never understood how anyone was able to play out three months of TF2 and having to show up at very specific times for scrims, matches, and so on. Especially people who've done it for many, many seasons now.
- It's actually pretty interesting how TF2, and games in general of course, is like a magnet for people who are upset with their day-to-day lives or chronically bored because they decided to not do anything with their lives after a certain point. It's weird realizing that for TF2 in particular after speaking with so many people who've played the game for so long, as well as honestly thinking about myself.
He was actually the most down-to-earth and informative streamer I've ever watched in OW from what I remember. Absolutely out of nowhere that this happened :(. Condolences to his family.
Try this in your launch options: +clientport 27006-27015
I had a similar issue in the past and putting that in my launch options sorted things out for me. It might also be worth adjusting the port range there depending on the ports of the servers you are connecting to.
Picture of sigh during a match: