http://i.imgur.com/UXk1B8L.jpg
Very much appreciate it. <3
Account Details | |
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SteamID64 | 76561198057441956 |
SteamID3 | [U:1:97176228] |
SteamID32 | STEAM_0:0:48588114 |
Country | United States |
Signed Up | November 8, 2012 |
Last Posted | November 30, 2014 at 2:04 PM |
Posts | 38 (0 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
http://i.imgur.com/UXk1B8L.jpg
Very much appreciate it. <3
OmpHUD Mod
So I modded OmpHUD, I kinda liked how it turned out. I still got a few things here and there to do. Looks like a minimal YaHUD. <3
So, Here is the Class Selection Screen. When I Hover over a Text, it's Fine (It Goes Green). But after I choose the Class, the Text stays Green. I want to to go back to Normal (White) right after when I Choose. Any Help will be Appreciated!
Screenshot:
http://i.imgur.com/WbgITh6.jpg
ClassSelection.res [Spy]:
"spy"
{
"ControlName" "CExImageButton"
"fieldName" "spy"
"xpos" "5"
"ypos" "396"
"zpos" "6"
"wide" "250"
"tall" "50"
"autoResize" "0"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "Spy" [$WIN32]
"textAlignment" "south-west"
"Command" "joinclass spy"
"Default" "0"
"font" "Heavy59"
"scaleImage" "1"
"paintbackground" "0"
"defaultBgColor_override" "0 0 0 0"
"armedBgColor_override" "0 0 0 0"
"depressedBgColor_override" "0 0 0 0"
"selectedBgColor_override" "0 0 0 0"
"FgColor" "227 227 227 255"
"Fgcolor_override" "227 227 227 255"
"defaultFgColor_override" "227 227 227 255"
"armedFgColor_override" "22 182 71 255" //Green
"depressedFgColor_override" "227 227 227 255"
"selectedFgColor_override" "22 182 71 255" //Green
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"sound_armed" "UI/buttonrollover.wav"
"stayselectedonclick" "1"
"Default" "1"
"selectonhover" "1"
"keyboardinputenabled" "0"
I did some stuff
Download Away [Everything from Installation Instructions to Feedback in the Read Me]
http://i.imgur.com/dBoxwQB.jpg
Her Channel got Closed after the Event
http://www.twitch.tv/sajedene
http://i.imgur.com/jRfBoME.jpg
This is somewhat similar to jakeowaty's post #2105
HUD: OmpHUD (Edit)
Sourcescheme: Flappy
- I colored it to make it fit in with the HUD
Download
I kinda like how it turned out.
RevampHUD, quite a OLD HUD indeed, but I sorta resurrect it back abit. It's quite heavly Modified, looks somewhat similar to E.v.EHUD.
I still have ALOT more to add to it and fixes as well.
http://i.imgur.com/QJDUXil.jpg
Edited YAHud FLV - Still needs a litte Here and There thing to do, and soon it will be ready for release! c:
Normal Version
http://i.imgur.com/9pMISmP.jpg
http://i.imgur.com/N7IplPz.jpg
http://i.imgur.com/H1njV0A.jpg
Omp Version
http://i.imgur.com/1CWa07u.jpg
Similar to Scoffer_'s Hud..............
ZIMHud Edited - The Beta Version
Screenshots
Download
http://i.imgur.com/yszIMDj.jpg
http://i.imgur.com/ycryV7T.jpg
http://i.imgur.com/UDmEOwX.jpg
http://i.imgur.com/2uGWyea.jpg
Edit: Download now on post
FilosovVinylStormEdited YAHud - The Older Version
http://i.imgur.com/XgADYpn.jpg
http://i.imgur.com/Csx5V20.jpg
http://i.imgur.com/HbCA0dh.jpg
link please :)
http://www.youtube.com/watch?v=0prFicLgXxw
Beautiful Lies - B-Complex
OR
http://www.youtube.com/watch?v=-6uX0MWetHA
Europa - Globus
http://www.youtube.com/watch?v=Q8coRCk2JX4
Fade Into Darkness - Avicii (Instrumental Radio Mix)
IF IT DOESNT WORK TELL ME
If yur trying to get the "cross" then,
*have the cross visible*
1. Open up hudanimations_tf.txt
2. Look for "event DamagedPlayer"
- looks like this ight?
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
}
3. Add the following:
Animate Cross FgColor "255 0 0 255" Linear 0.0 0.1
Animate Cross FgColor "255 255 255 255" Linear 0.2 0.200001
-Should end up like this:
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
Animate Cross FgColor "255 0 0 255" Linear 0.0 0.1
Animate Cross FgColor "255 255 255 255" Linear 0.2 0.200001
}