brodymaybe i don’t know what im talking about but i think its a bit disingenuous to compare a free jumping service to a paid competitive tf2 service and act like they’re the same thing.
You're right; Tempus has total server costs on the order of $8k/year, whereas the only infrastructure RGL runs is a single website. AFAIK RGL hasn't publicly released their financials, but presumably (hopefully) the majority of the "paid league" is getting paid back out in prize money given how little value-add they provide over a community spreadsheet (casts?). I would argue that the "operating budget" (rather than just the total amount of money passing through the organization) is what should be used to determine the amount of scrutiny applied to management, so if anything it's unfair to hold RGL to as high of a standard as Tempus.
Being terminally afraid of scandals and drama is why we have the eternal drama and scandal of "there are cheaters playing in my paid gaming league." In what other game do you have to choose between skipping scrims and playing "the cheater team," then go with the cheaters because you have a match with them next week? It is a matter of just ban the cheaters, because the alternative (having a glacial "process" for dealing with it) clearly isn't working.
If the Anti-cheat Admin™, Head Admin™, Division Admins™, Division Moderators™, and Floating Staff™ altogether cannot perform the basic function of removing players who are so disruptive that a majority of a division threatens to boycott playoffs, then it's certainly an organizational problem. Clearly nobody feels like they have the authority to take action without consensus, as shown by all the drama threads where something gets "escalated" in a circle between different RGL Officials.
Tempus (and jump in general) has had more than enough administrative drama in the past; you can dig through that on the jump forums if you want (and some of it spilled over to here as well). Most of that came from apathetic management, but also a fair amount from the same reasons here: failed attempts to impose formality and bureaucratic process on a niche gamemode in a 17 year old game. LARPing as the IRS has no place where people in playoffs for the second-highest division are crying about pyro+huntsman and we have leaderboards for jump_ultimatebuttfucker.