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SteamID64 | 76561197988447469 |
SteamID3 | [U:1:28181741] |
SteamID32 | STEAM_0:1:14090870 |
Country | United States |
Signed Up | July 23, 2012 |
Last Posted | December 8, 2023 at 1:09 PM |
Posts | 1397 (0.3 per day) |
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crazy video, awesome work as always :)
http://steamcommunity.com/sharedfiles/filedetails/?id=12066020
March 31st, 2011
this was from the col vs dynamic rematch actually, back in S8 (i think). pretty sure this was mister bloodsiyaaa
How significant are the perf gains for having that enabled? I get that it's documented and googling a crash tends to give you what's causing the issue, but having something enabled by default that causes a CTD on certain maps doesn't seem ideal unless it's a significantly small % of maps that it happens on (which I sort of assume is the case).
r_hunkalloclightmaps set to 1 appears to cause a crash (engine hunk overflow) on some maps (such as jump_eons_b2)
I talked to him on Steam, but for anyone else wondering about this we no longer use the Twitch team because it's full.
that ugc link :D
I found the correct one, though. added!