KamiYou're a god, I'm gonna see if this works next time I boot tf2
Did it work right for you? It looks sort of goofy, since you can still see the projectile, but it works!
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SteamID64 | 76561197968349794 |
SteamID3 | [U:1:8084066] |
SteamID32 | STEAM_0:0:4042033 |
Country | United States |
Signed Up | December 16, 2023 |
Last Posted | December 22, 2023 at 10:23 PM |
Posts | 2 (0 per day) |
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KamiYou're a god, I'm gonna see if this works next time I boot tf2
Did it work right for you? It looks sort of goofy, since you can still see the projectile, but it works!
I have a way. Every other guide on the internet has failed me.
So I made it myself.
Using GCFScape, open the file in the /tf/ folder named "tf2_misc_dir.vpk"
Open the particles section of the file.
Extract the file "shellejection.pcf" to any folder.
Make a folder inside your /tf/custom/ folder, and name it "SmokeRemover".
Make a folder inside that new folder, and name it particles.
Shove 6 copies of the shellejection.pcf file into that folder.
Rename each copy to one of these names:
"classic_rocket_trail.pcf"
"drg_cowmangler.pcf"
"drg_cowmangler_dx80.pcf"
"rocketbackblast.pcf"
"rockettrail.pcf"
"rockettrail_dx80.pcf"
Then, play your game as normal! HOWEVER. This will only take effect on community servers without sv_pure set to 1.