ZoidbergWill
Account Details
SteamID64 76561197991583913
SteamID3 [U:1:31318185]
SteamID32 STEAM_0:1:15659092
Country South Africa
Signed Up June 4, 2013
Last Posted June 4, 2013 at 4:47 AM
Posts 2 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#241 How to Get to In-Game Comp Lobbies in TF2 General Discussion
Ubiquitous...learn about leagues like the UGC, ETF2L, OZFortress, AsiaFortress, ESEA, and whatever else there is out there...

South Africa here. :P.

Have been thinking about the technicalities and valve would need to update whitelists so re-skins are covered by a single item in the whitelist, and if banning stock items is allowed, then that has to be added to the whitelists too. Nothing really complex though.

Is anyone interested in writing a script for this in the mean time?

Also, I think the new changes to the game that would be possible if banning stock items was included would be amazing, with the banning of medi guns or sticky launchers totally changing how the maps would play out.

I am more a 6v6 person, but I think any interest from Valve is a huge plus for the worldwide community, when it comes to getting people interested in competitive tf2.

posted about 11 years ago
#233 How to Get to In-Game Comp Lobbies in TF2 General Discussion

So is Valve waiting on us to develop a draft pick/ban system from them to see how it could work?

posted about 11 years ago