Link me the HUD and the colours that you need.
Account Details | |
---|---|
SteamID64 | 76561198037955288 |
SteamID3 | [U:1:77689560] |
SteamID32 | STEAM_0:0:38844780 |
Country | Scotland |
Signed Up | December 10, 2013 |
Last Posted | November 13, 2024 at 1:22 PM |
Posts | 1345 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
Mousepad | Silent Monsters Gaming and Office Mouse Mat |
Headphones | Beyerdynamic DT 770 |
Monitor | BenQ XL2411T |
hipster_bhello, how can i fix this
https://imgur.com/a/BQxIxnv
I fixed the issues the hud had, I moved the targetIDs and the ubermeter a while ago, forgot to publicly post the updated link.
https://www.dropbox.com/s/4knsevaknwd4y36/new_g0reHUD.rar?dl=0
The Leth crosshair pack is what's on cfg.tf, though it is easier to get everything from cfg.tf to be fair.
solly6WiethoofdI used the same path. It turns out I had "No fullbright" on the .vmt files which causes them to have missing textures/no textures at all but blank. The only problem is that it's stretched(and for some reason sniper's portrait is a crosshair)solly6materials/vgui/replay/thumbnails is the path where I placed the texture files. Still doesn't work.Did you also add VMTs for each VTF, fixing the path inside the VMT to the new path in the thumbnails folder?
And which path are you using in your .res file pointing to the thumnails, this should be something like "image" "../vgui/replay/thumbnails/scout"
Screenshot
You've probably got two VTFs with the same name in thumbnails, rename the sniper one to sniper_2 or something and it should work, also change the path in the vmt to sniper_2 as well. I don't know about the stretching, other than checking the original size of the VTFs.
Does anyone out there have any of Jukebox's old frag videos?
Sinetinot really a hud editing question but i didn't want to start a new thread for it either.
Has anyone updated PV Hud recently?
Couldnt find it in either of these threads
http://www.teamfortress.tv/44121/pyro-update-updated-huds
http://www.teamfortress.tv/33738/ive-updated-some-huds
ty
Did you not bother looking through the github repository?
indxyou and baud :thinking:
junnuis there a way to made the ready panels stack on top of eachother instead of next to eachother
kinda like this
https://i.imgur.com/0vtAJV0.png
This is all located within hudtournament.res and at the very first part.
"team1_player_base_offset_x" "-75"
and
"team2_player_base_offset_x" "25"
Make these the same x value, and change the base_offset_y to make them stacked. Then "team2_player_delta_x" "47"
should be kept to 0 and
"team2_player_delta_y" "0"
should be 47, or whatever the size of your playerpanels are.
solly6Guys, how do I edit the console font? Is it possible to do so?
It's possible but if you play etf2l their parser can't read anything but the default console font, meaning that your screenshots will not be accepted.
Taboo/Ta13oo by Denzel Curry and New Levels New Devils by Polyphia for me.
EDIT: I FUCKING FORGOT THE SOPHIE ALBUM WAS OUT THIS YEAR, THAT IS FOR SURE UP THERE.
Just tried brown crosshair out, I hit a couple of airshots so I'm calling it legit.
Being the piece of shit I am I didn't do these reviews, but I'm in the mood to stream again and fancy doing reviews on stream again.
HMU if you want anything reviewed.
Inside the VPKs you can find the actual .cfg files, use GCFscape to extract them.