alba
Account Details
SteamID64 76561198058193878
SteamID3 [U:1:97928150]
SteamID32 STEAM_0:0:48964075
Country Sweden
Signed Up May 12, 2013
Last Posted May 20, 2024 at 5:24 PM
Posts 554 (0.1 per day)
Game Settings
In-game Sensitivity 1.8
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
240Hz
Hardware Peripherals
Mouse Razer Deathadder V3 with 4khz dongle
Keyboard Fnatic Streak Silent Red
Mousepad Lethal Gaming Gear Venus Pro
Headphones Hifiman Sundara
Monitor BenQ XL2546
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#5 Stalemates in TF2 General Discussion
ellislow level games tend to be chaotic feeding, but having less stalematey games casted would probably help grow the player base, especially lans which tend to get a lot more exposure then normal matches

Prem games tend to be alot more stalematey than high games for instance

posted about 7 years ago
#4 Stalemates in TF2 General Discussion
SleshMake badlands last fast to cap (again)

That doesnt solve the issue. Longer spawn times when you are attacking last is a better solution in that case so its easier to push out from last. I'm thinking about all maps thoigh so not only badlands

posted about 7 years ago
#1 Stalemates in TF2 General Discussion

What do we do to reduce stalemates?

In my opinion to get tf2 to grow further and prevent people from getting bored and quit we need to have exciting games being played and casted. I don't think it helps when the game being casted is so slow and stalematey that even the casters are bored. An example is the game between 7 and lowpander yesterday where on badlands lowpander held last for 30 minutes or something crazy including full time and golden cap. They managed to push out and cap spire a few times but then having to retreat to last again

Maybe its just me missing the old aggressive era of tf2 but I really think it makes games alot more intresting to watch and also to play.

My question is, how to we reward aggressive plays and make stalemates less rewarding? Is that even something people would want? Is it a map issue or an issue with the 5cp format with round timers etc or maybe even an issue with the class balancing. Would changing the roundtime in the etf2l config help?

Let me know what you guys think!

posted about 7 years ago
#3297 stream highlights in Videos

Http://clips.twitch.tv/MoistBloodyBeefPeanutButterJellyTime

posted about 7 years ago
#144 Overwatch HUD in Customization

Fixed, info.vdf was missing. Thanks to Zen and degu <3

posted about 7 years ago
#21 Tacos or Hamburgers in Off Topic

Tacos, so many ways you can do it

posted about 7 years ago
#9 ETF2L S27 W7: top5rocket vs. the absolute nuts in Matches

CONGOD

https://clips.twitch.tv/TenaciousFurtiveHerdNerfRedBlaster

posted about 7 years ago
#8 ETF2L S27 W7: top5rocket vs. the absolute nuts in Matches

GOD GINK

https://clips.twitch.tv/ObliviousSillyPancakeHeyGuys

posted about 7 years ago
#7 ETF2L S27 W7: top5rocket vs. the absolute nuts in Matches

GOD YLLEN

https://clips.twitch.tv/BrainyFilthyWolverineBrokeBack

posted about 7 years ago
#5 Team SVIFT - i61 Announcement/Fundraiser in TF2 General Discussion

Best of luck!

posted about 7 years ago
#1 Essential.tf Discord Group in TF2 General Discussion

Hello!
I'm spreading the word about the Essentials.tf discord group. Info regarding Team Fortress 2 production that Essentials.tf is doing will be announced there. For instance the upcomming Insomnia 61 LAN or future tournaments. Tune in and help them out with feedback! I've heard they are working on big things for TF2.

https://discord.gg/yWN93tx

Reddit thread: https://www.reddit.com/r/tf2/comments/6la22i/essentialtf_discord_group/

posted about 7 years ago
#3 I want to highlight the issues TF2 IS facing in TF2 General Discussion

I dissagree with everything in this post. Is this a troll?

Your changes makes scouts pretty much useless and making soldier extremely overpowered. 10 times worse than the current scout. These changes makes no sense

40% speed buff puts soldier 13% faster than medics rofl

Also u probably need to hear this: https://clips.twitch.tv/DarlingCrepuscularSnoodOptimizePrime

posted about 7 years ago
#25 ESL Cologne 2017 in CS2 General Discussion

Alright REZ is a god apparantly

posted about 7 years ago
#14 Heart of the Oak (5cp) in Map Discussion

I think the demoman rollout is fine.

The art style of the map is great, I really like it. Regarding the layout and feedback about the map I will have to wait until I get home. Looks promising though!

posted about 7 years ago
#21 ESL Cologne 2017 in CS2 General Discussion
smzicant wait for rez to be the starplayer nip needs

sarcasm over

I think NiP still dont understand that 5 players need to be good and that 1 person cant carry an entire team these days :'D

posted about 7 years ago
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