where's Hitler?
Account Details | |
---|---|
SteamID64 | 76561198079498384 |
SteamID3 | [U:1:119232656] |
SteamID32 | STEAM_0:0:59616328 |
Country | New Zealand |
Signed Up | September 19, 2014 |
Last Posted | May 17, 2020 at 6:02 AM |
Posts | 172 (0 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
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Mouse | Logitech G502 |
Keyboard | Logitech G510s |
Mousepad | HyperX Fury |
Headphones | |
Monitor |
Vourihow do i use the server time left instead of the round time left on a hud, i've tried it myself but i cant seem to get it to work on the main hud instead of the scoreboard?
also how do i hide the text on targetid on what weapon is being used, so that instead of having Ubercharge: "name of medigun", it just shows the uber % and player health
http://www.teamfortress.tv/11019/hud-edit-server-time-limit-timer
with the target id, you have to edit the language files but I can quite remember what you have to replace
YellowIceWhat are the files to edit the demoman charge meters? And how do I move around the stickybomb counter?
Jon_https://imgur.com/CnR0PmG
How do I move both and health and ammo to the center of the screen
ammo is controlled in hudlayout.res called "HudWeaponAmmo"
health is controlled in hudplayerhealth.res and is called "HudPlayerHealth"
just change the xpos and ypos values to get them in the center
https://i.imgur.com/9mCgWk0.png
this is the only one I have left now
after the update I copied all the ones from mastercoms config and it got rid of the one you have
cl_ask_favorite_opt_out 1
cl_ask_blacklist_opt_out 1
replay_quitmsg_dontaskagain 1
cl_ask_bigpicture_controller_opt_out 1
tf_explanations_store 1
tf_explanations_discardpanel 1
tf_explanations_backpackpanel 1
tf_explanations_charinfopanel 1
tf_explanations_craftingpanel 1
tf_explanations_charinfo_armory_panel 1
tf_training_has_prompted_for_forums 1
tf_training_has_prompted_for_loadout 1
tf_training_has_prompted_for_options 1
tf_training_has_prompted_for_training 1
tf_training_has_prompted_for_offline_practice 1
cl_showhelp 0
tf_taunt_always_show_hint 0
sb_dontshow_maxplayer_warning 1
tf_coach_request_nevershowagain 1
tf_show_maps_details_explanation_count 0
tf_show_taunt_explanation_in_class_loadout 0
tf_show_preset_explanation_in_class_loadout 0
cl_hud_playerclass_playermodel_showed_confirm_dialog 1
tf_find_a_match_hint_viewed 1
tf_quest_map_intro_viewed 1
tf_warpaint_explanation_viewed 1
tf_inspect_hint_count 1
tf_mvm_tabs_discovered 1
unsmelli'm of the opinion that if these faceit hubs are supposed to be quick to queue into, it would be best to require use of ingame voice. past experience with mumble was wonky at best, as good as it may be to experienced users, and it's not hard to edit voice_enable 1 into your config
in my experience from the faceit pugs I played I found it very nice and easy just to use the ingame voice instead of having to use a third-party program. I think it would be better to just have ingame voice the standard for at least lower level games for simplicity and making it easier for new players to get into things.
unskilledit's accepted that switching to mumble later on is usually necessary since the vast majority of high level teams use it, so for this reason i think it's good to get new puggers used to the program
dam, didn't realise that mumble elitism was a thing
my friend has it
he also plays overwatch
he isnt my friend anymore
ingame matchmaking lol <-- 1 of 1 right here
Rroyce_999_eat_SOAP_9999_How can I have non-cowmangler-adjusted ammo while using the cowmangler with ahud? (ike I'd rather see numbers - the normal ammo stuff - instead of the meter)
if you mean seeing the number of shots loaded as a number instead of a charge bar, not really possible just to have a number as its a limitation with all huds as by default its a charge bar
Kraytalways wanted to know how to remove the name/score/ping text from the scoreboard. Ya-Old is the only hud (I know of) that does it, but I've got no clue where to look
https://i.imgur.com/7LWLTsj.jpg
It is possible to hide it technically, I did it in slinshud by just messing with the ping width in scoreboard.res, from memory things squish up a bit but it goes out of the panel if you adjust it right and you can't see it
https://github.com/misterslin/SlinFireHUD/blob/master/SlinHud/resource/ui/scoreboard.res
does leaving -dxlevel in your launch options cause issues? and if so why?