b33p
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SteamID64 76561198005777437
SteamID3 [U:1:45511709]
SteamID32 STEAM_0:1:22755854
Country Ireland
Signed Up April 8, 2013
Last Posted February 19, 2020 at 7:24 AM
Posts 21 (0 per day)
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#152 tactics.tf strategy tool in Projects

;_;

posted about 4 years ago
#104 Raptor cut from Planet Express in News

LOL

posted about 8 years ago
#301 TF2Pug.Me in Projects

Edit: Bug in Firefox. Showing up shaded/afk despite clicking ready-up. Signed in on IE, site works fine.

posted about 8 years ago
#207 all aboard in TF2 General Discussion
Spycyhttp://www.jepix.fr/images/sorryboys.png

sorry boys

isil's no fun!

Legit_Lurkkilol does b33p actually think he's a valuable resource for valve with his engineer gimmicks

also: "we're not allowed to say anything"..."hl will be default"

have literally forgotten more about highlander than you have learnt, put the pom poms away now! i'll still sign your weaps but play nice

posted about 8 years ago
#194 all aboard in TF2 General Discussion
cirloThey're playtesting the HL MM with prem players (Stacked)
http://puu.sh/lUhUJ/4a7246758a.png

EDIT: it's a bullshit... They called their sever like that, sorry :\ (my heart failed my brain)

:D

edit: http://i.imgur.com/xQUGLib.png

posted about 8 years ago
#101 tactics.tf strategy tool in Projects

Tool's really shaping up for the HL side of things!

posted about 9 years ago
#96 tactics.tf strategy tool in Projects

cp_gravelpit: http://imgur.com/a/USYWL

posted about 9 years ago
#95 tactics.tf strategy tool in Projects

koth_warmtic_b6: http://imgur.com/a/d0Wmi

posted about 9 years ago
#94 tactics.tf strategy tool in Projects

I did pl_barnblitz_pro6; any feedback would be appreciated. Again, tried to take these from POVs I might find most useful doing map talks and then extras for more options and alternative approaches so this should be enough: http://imgur.com/a/SoPG0

yttriumb33pKanecoHey guys is it cool if we use these for comp.tf map pages as well?
Absolutely. Anything to help. I saved all the images as PNGs, afaik imgur compresses them a bit. If you want the PNGs just ask, I'll zip them the upload them somewhere
imgur compresses in most scenarios if jpg will save filesize, if you aren't signed in when you upload

if you're signed in then there's an option on the settings page to disable automatic compression

Oh, that's cool. For the purposes of feedback (handiness) I'll just throw them into imgur albums but if anyone wants full maps zipped, just shoot me a msg!

posted about 9 years ago
#92 tactics.tf strategy tool in Projects
KanecoHey guys is it cool if we use these for comp.tf map pages as well?

Absolutely. Anything to help. I saved all the images as PNGs, afaik imgur compresses them a bit. If you want the PNGs just ask, I'll zip them the upload them somewhere

posted about 9 years ago
#82 tactics.tf strategy tool in Projects

I did pl_badwater_pro_v8 and screenshots can be viewed in this album http://imgur.com/a/2TELb

Feedback regarding areas that you think should be included or images that shouldn't make the cut, please leave feedback.

posted about 9 years ago
#170 Logs.tf match stats in Projects

I have two suggestions.

1) DPM should be based on the time a player spent playing and not the length of the entire match. Sometimes, I see, that if you join a game as a merc or a sub the time is listed as 0:00 even though you played for a few minutes. Though, other times you see the actual time played i.e. 4:51 of a 22 minute game. My suggestion is, in these instances, the DPM is worked out based on the 4:51 that you played and not the 22:00 of the entire game, which you were not there for. If you join a lot of games as a merc or subs in TF2Pickup and TF2Center, this would be great for you.

I understand this will only very rarely have any kind of meaning in official matches, but since probably less than 1% of logs uploaded to logs.tf are from officials, this would actually affect hell of a lot of logs.

2) Use ∞ instead of 0.0 for gamers who never died during the match, and sort them as the top (descending) gamer sorting by KD or KAD because they had a better KD or KAD than everyone else (unless others had not died either, and the sorting should reflect that.

posted about 9 years ago
#130 Valve and Competitive TF2 in News

If this had come one year sooner, it would have been amazing. The landscape would be a lot different at the top of the rankings than it is now. Though we can see how easy it can be for people to rank highly in a class if that's all they aim to do, from the centre and pickup rankings. I doubt valve's system will be any better, but whatever.

For almost all TF2 players this change is great. For teams in platinum/prem it won't chnage their day-to-day gaming much unless, as above, the play to conquer stats.

Maybe I picked this up front from yaaaaaao's vlog but it sounded like they're making 9v9 but not highlander -- sounds like a small pub with a config. How could this be fun for anyone? How can you ascertain rankings when a team has six scouts. They can all be good, but they can't all clean up, distorting the ranks. The whole thing sounds odd.

Fuck it, arena respawn. Let's go.

posted about 9 years ago
#8 TeamFortress.TV Highlander Invitational #2 powered by Tt eSPORTS In Detail in News

This isn't Stacked, we should not be called Stacked.

posted about 10 years ago
#27 TeamFortress.TV Highlander Invitational #2 powered by Tt eSPORTS in News

Stacked isn't playing, a mix team will take its place. Can't find any information regarding map pool or elimination.

posted about 10 years ago
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