http://www.notalent.org/sensitivity/sensitivity.htm
to calculate in case you haven't seen it
Degrees Per Inch 28.2
Degrees Per Centimeter 11.1
Inches per 360 12.8
Centimeters per 360 32.4
scout main
Account Details | |
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SteamID64 | 76561198069394809 |
SteamID3 | [U:1:109129081] |
SteamID32 | STEAM_0:1:54564540 |
Country | United States |
Signed Up | August 15, 2012 |
Last Posted | September 3, 2012 at 8:08 PM |
Posts | 6 (0 per day) |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
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Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
http://www.notalent.org/sensitivity/sensitivity.htm
to calculate in case you haven't seen it
Degrees Per Inch 28.2
Degrees Per Centimeter 11.1
Inches per 360 12.8
Centimeters per 360 32.4
scout main
why does he have 8 -frags? maybe he's not the best editor (or poster) but the guy just wants a project so he can get better at editing
Jordan Burroughs
Kyle Dake
The difference between real sports and Esports is the amount of effort that it takes to be at the top. People look up to athletes because of the amount of dedication and discipline with which they live their lives - to train three times a day, to stick to a elite diet, to break down barriers. Will people look up to those who have the dedication to practice their rollouts, or to play videogames for 10 hours a day? The amount of pure physical talent, conditioning and mental toughness that it takes to compete in athletics at the top level so far surpasses the effort that it takes to be an elite level eSport player, which makes the difference between real sports and eSports. At least that's what I think.
And I mean no offense to gamers by this in any way - I know that people work hard to be the best in videogames and hell, I would love to see eSports publicized. But it's just a different story when it comes to real sports.