rocket jumper
Account Details | |
---|---|
SteamID64 | 76561198129602907 |
SteamID3 | [U:1:169337179] |
SteamID32 | STEAM_0:1:84668589 |
Country | Venezuela, Bolivarian Republic of |
Signed Up | March 7, 2015 |
Last Posted | February 18, 2018 at 11:12 PM |
Posts | 20 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6 |
Windows Sensitivity | 0 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1360 x 768 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Since the update I've been getting the controller prompts on all in-game menus, I can't seem to find a way to remove it.
I don't have a controller plugged in, I have -nojoy in my launch settings, I tried 'exec undo360controller' in console with no results and added 'joystick 0' to my autoexec.
halp pls
you should remove mainmenuoverride and gamemenu as well
Anyone knows what is the name of the element that controls the "on the bright side..." messages?
JBIs there any way to edit the healthbars of the buildings as engie in hud_obj_sentry.res etc. to be simply one bar instead of several separate bars? Or to show the health of the building as a number?
I'm afraid you can't change how health is displayed on the engineer's building status panel
tnm#4486 Play with Button.Bgcolor, Button.ArmedBgColor and so on in clientscheme..
Thanks, that did it.
On a second question, anyone mind sharing how to enable valve competitive mode with bots? or some way of visualizing the competitive ui in-game? replaying demos doesn't work.
Can anyone tell me how I can edit the appearance of buttons like cancel, confirm, back, ok, etc and the colors which they change to when hovered or pressed? I could only figure out how to change the font on the buttons
I removed all borders from clientscheme.res and with that the item quality borders also are gone though they're visible if I hover my mouse on an item, how can I make it so the quality color is visible at all times? like this
I have a special ability for getting lost while doing simple things so I'mma start over, hopefully this'll make it easier for someone to tell me what I'm doing wrong. I'm trying to change the background image for when joining a server.
decided 'fuck it' and completely erased my statsummary.res then replaced the content with this code as suggested and then this happened. Help.
"Resource/UI/winpanel.res"
{
"TFStatsSummary"
{
"ControlName" "EditablePanel"
"fieldName" "TFStatsSummary"
"xpos" "0"
"ypos" "0"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
}
"BGImage"
{
"ControlName" "ImagePanel"
"fieldName" "BGImage"
"xpos" "0"
"ypos" "0"
"zpos" "100"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
"image" "replay/thumbnails/background"
"scaleImage" "1"
}
And before you ask, yes the name of the image is the same as the one placed in \materials\vgui\replay\thumbnails and the vtfedit settings were fine (I used the same image as the one in the main menu since it worked without issues)
omnibearnautcan anyone tell me how to change the loading screen background in detail? I already tried this guide and it didn't workYou can try this video guide I made here but honestly that guide you found is pretty spot on so dunno what you're doing wrong
Sorry I wasn't clear enough, I meant I couldn't figure out how to change the background of the loading screen that shows when you're connecting to a server
can anyone tell me how to change the loading screen background in detail? I already tried this guide and it didn't work
Medico_di_Biscottibearnauthttps://steamuserimages-a.akamaihd.net/ugc/867356213186373757/EC449CDA07AB33D50C326F5FFA87026BA265B8B4/I believe the two "welcome to the server" files are mapinfomenu.res and textwindow.res. I can't remember which is which, but if you've already done one of them, you shouldn't have a problem with the second.
I would like to know how to remove the background to the welcome panel, I found out how to remove the bg for the panel that follows but I can't figure out this one even though it seems obvious enough I can't see it
One thing to note is that mapinfomenu.res by default has a black filter background on it. You can remove it by putting
"paintbackground" "0" in the top element ("mapinfo"). Then you can add your own shade of it to make the two files have consistent backgrounds or whatever you need.
It was in textwindow.res, never would've guessed that.
Medico_di_Biscottibearnauthttps://steamuserimages-a.akamaihd.net/ugc/867356213186415781/31074271759E50F5E943F0B192131401B5931EB9/I can't figure out where the tournament spectator backgrounds are actually defined, but the quickest way to get rid of the white borders is to edit the borders in clientscheme.res. If I had to guess, I'd say it's the ReplayDefaultBorder, it's used for a lot of things. Set the "draw_corner_width" and "draw_corner_height" to 0. I just did that for almost all the borders to get rid of the white lines.
also how can I get rid of those white borders?
If you only want to remove it in this instance, I'm afraid I'm as lost as you. The normal way would be to find the element that defines the background panel and use those same "draw_corner" 0 things there, but I can't find it.
Had no luck with ReplayDefaultBorder, I suppose I'll have to keep trying with every other border definition until I get the right one. Thanks a lot for the help my dude
also how can I get rid of those white borders?
I would like to know how to remove the background to the welcome panel, I found out how to remove the bg for the panel that follows but I can't figure out this one even though it seems obvious enough I can't see it
http://i.imgur.com/oN3yfYu.jpg
I would like to have that shade bar change colors with its designated menu button when hovered if possible instead of having the button itself change colors, is it possible to do that?
this is all I've got so far.
"QuickplayBG"
{
"ControlName" "ImagePanel"
"fieldName" "QuickplayBG"
"xpos" "0"
"ypos" "93"
"zpos" "1"
"wide" "180"
"tall" "14"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 100"
}