chell
Account Details
SteamID64 76561198140668977
SteamID3 [U:1:180403249]
SteamID32 STEAM_0:1:90201624
Country Canada
Signed Up February 7, 2021
Last Posted March 27, 2024 at 11:13 PM
Posts 286 (0.2 per day)
Game Settings
In-game Sensitivity 2.2
Windows Sensitivity default
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse ec1
Keyboard tofu65
Mousepad artisan hien
Headphones pc37x
Monitor AW2518HF
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#42 quacks lft in Recruitment (looking for team)

goat

posted about 2 years ago
#3 season 10 main lfp in Recruitment (looking for players)

For the love of god, a beam.

posted about 2 years ago
#1 season 10 main lfp in Recruitment (looking for players)

Roster done subs are cool tho

pocket scout: raygun
flank scout: durzo
pocket: chell
roamer: dragivex
demo: chronos
med: dinko

Subs: footsocks, antlers, 5unny, sashi, phish

https://steamcommunity.com/profiles/76561198140668977/
chell#2757

posted about 2 years ago
#201 RGL S9 Advanced Happenings/Discussion in TF2 General Discussion
smesi
promotes people actually pointing out problems to the map dev so they can fix it for the next version.

This would be a lot smarter if a lot of the devs for these maps were active. Hard to cope that the map will get better if you keep playing it when the reckoner/sunshine dev has peaced out, with their final wish being no updated versions and we the community, like good little chimps, have not updated either map.

What's the point of playing a map to give feedback when no one will recieve it? I for one would prefer playing maps I want to play more than playing maps I don't like. Removing popular maps in favour of these maps will just make seasons a lot more mickey mouse, cuz a lot of people won't care or won't play. People just wanna chill with their friends after work most of the time, not develop a scene with no intent on developing (at least not in this way)

posted about 2 years ago
#1 Habib and b4nny cast for season 7 semi finals in Off Topic

Does anyone still have this? I can't find it but remember it being fun to watch live. It was witness vs g6 and last map was granary if that helps

posted about 2 years ago
#9 skull lft im roamer in Recruitment (looking for team)

My only experience with skull is seeing him call aurora a noob in a jump server +rep

posted about 2 years ago
#48 RGL S9 Main Happenings/Discussion in TF2 General Discussion
k1ngeveryone in here smells bad

my former team lead.

posted about 2 years ago
#18 stock market crash? in Off Topic

griff unbanned and immediately makes a "griff" post.

posted about 2 years ago
#16 Chell lft in Recruitment (looking for team)

got cut cuz i got diff'd by a beggars on stream. Would like to find a high main team//low adv team for remainder of szn :)

I'll play roam or pocket, doesn't matter to me

posted about 2 years ago
#81 RGL S9 Advanced Happenings/Discussion in TF2 General Discussion

.

posted about 2 years ago
#4 Uber tracking with dyscalculia? in TF2 General Discussion
ghadillihttps://www.teamfortress.tv/17883/uber-tracking-hud-mod

I haven't looked closely but i'm pretty sure this should be able to be dropped into any hud fairly easily, or you could change to a hud that already has it built in if you're not attached to your hud very much. And I'm pretty confident that RGL would still allow this but I'm not 100%, so it might be worth asking an admin.

I have a hud that has this feature. idk why I can't upload to dropbox rn, but add me on steam or discord at chell#2757 for the hud. It's delihud neue which is pretty modern and good for comp. I would also have no idea how to let your hud whatever it may be have that feature, but it's a compramise i guess.

The counter works by pressing one of the default buttons for a voiceline (z,x,c) and it will begin to count to 100 in 50 seconds. I know uber can build in 40 but that's super uncommon so 50 seconds works as an "average" idk if anything i'm saying makes sense but whatever i have hud where number do count.

posted about 2 years ago
#3 speedometer in any hud in Customization

is there a way too make it track only horizontal//x axis movement? That's what most people are looking for, to begin with, and without it, it's virtually impossible to actually know what speed you're at.

posted about 2 years ago
#99 new dm servers in Projects
Forty-BotOK, here's my collected list of grievancessuggestions for DM. I think DM is like 70% of being perfect. I don't know how difficult these are to implement from a technical PoV. Disclaimer: I play open scout.

  • People above are complaining about map variety, and I agree. There are not very many maps in the pool, and it can get stale if you play DM every day. I know the "variety maps" server doesn't get a lot of players, but IMO that's mainly because it's #4. People basically never rtv or nominate on regular servers, so I think it's OK to add some more maps to the regular servers. I would love to see additional sixes maps being played, even if they were never (or only briefly) official. E.g. cardinal, propaganda.
  • Building off of that, I would love to see seconds and lasts be playable. A lot of playing DM is about getting familiar with how to move around the maps. It's not all about the mids.

Please let me know how I can help out and make some of these happen. I really appreciate the DM servers; I think they've helped me become a lot less bad.

Can't this be fixed by having process last/second as well as the current mid (process as example) all be seperate maps? This will solve the stale maps, without needing to add more maps that are essentially never played competitively.

posted about 2 years ago
#11 MurkScribe lft in Recruitment (looking for team)

why did murkscribe get cut from the team he was the best player on

posted about 2 years ago
#17 WHATS THE MAP POOL in TF2 General Discussion
optimisticdudebig grammatical errors
posted about 2 years ago
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