thanks for the tourney and also sorry for forfeiting for the 3rd time every time i have to go somewhere or do something it sucks =( gg to all
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SteamID64 | 76561198129391202 |
SteamID3 | [U:1:169125474] |
SteamID32 | STEAM_0:0:84562737 |
Country | Ecuador |
Signed Up | July 6, 2014 |
Last Posted | September 11, 2024 at 10:55 AM |
Posts | 2193 (0.6 per day) |
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Raw Input | 1 |
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holy shit that is actually loud as fuck
try reinstalling mumble, save your favorites in notepad or something
i hope this doesnt die in 2 months
what made you think this was allowed what
you need to use dxlevel 9 which might be a problem for u
no
i mean i would not spend 20 dollars on this, theres some free / cheaper alternatives not sure if they work but this might not work as well so yea
i can't believe i decided to do my hw instead of play tf2 im really sad now
can i please remove this last hit sound i do not like it and there doesnt seem to be a way to make it like your custom hitsound
i use logs for the game logs and use ss for stv demos
it does seem like a pretty cool map but i feel like it might be a little too open, and snipers will have a massive advantage
on the two towers in the middle of the map, you should make both sides accessable or just remove the unaccessable part, it just feels really strange that there's two parts and one of them aren't accessable, imo you should just remove the unaccessable parts so sniper isn't as op
i feel like there should be more catwalks than just the towers in the middle, everything just plays off the ground
at the spawns you should maybe just have one door that leads outside instead of two hallways because there really is no need of the extra space
you should add more props and stuff in the way so snipers can't have an eye on everything except behind the towers and the left area
the point seems a little too high off the ground
the other sniper nest that is closer to spawns is fine, maybe if you made the two windows another doorway and make the room upstairs smaller and the doorway to the little balcony taller / bigger and also add a small healpack/ammopack in the upstairs room
overall with some work it can be a good map in my opinion