39734
Account Details | |
---|---|
SteamID64 | 76561198034713208 |
SteamID3 | [U:1:74447480] |
SteamID32 | STEAM_0:0:37223740 |
Country | Germany |
Signed Up | May 11, 2013 |
Last Posted | March 8, 2021 at 2:10 PM |
Posts | 95 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.6 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder Elite |
Keyboard | KBT Poker II |
Mousepad | SteelSeries QcK+ |
Headphones | Earbuds |
Monitor | BenQ XL2411T |
Sounds great! A bit too much reverb on the rhythm guitar imo
2639 frames 15.660 seconds 168.52 fps ( 5.93 ms/f) 9.292 fps variability
CPU: i5 4670 @ 3.4 GHz
Graphics Card: GTX 760
Driver version: 337.88
dxlevel (default is 90): 81
Resolution: 1920x1080
Full-screen or windowed: Full
FPS configs enabled: Comanglia's config
Shadows enabled/disabled: disabled
You can change the RGB values in HudAmmoWeapons and HudPlayerHealth (resource/ui), I believe. Googling RGB farbcodes should give you the colour used in the video.
http://i.imgur.com/svdA3cZ.jpg
Where do i change the colour of the shadow?
b4stianclipHello, how do i change the colour of the shadows when weak/buffed? Instead of green/red i'd like both to be black.
http://i.imgur.com/InRuDw6.jpg
http://i.imgur.com/R1zAw8V.jpg
You got to HUD/scripts/hudanimations.txt and you search for HealthBonusPulse and HealthDyingPulse, there will you find different elements that are animated. You can change the color of the shadows there.
//Health Bonus Pulse
event HudHealthBonusPulse
{
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
Animate PlayerStatusHealthvalueSpecgui alpha 255 linear 0.0 0.01
Animate PlayerStatusHealthvalueSpecgui FgColor "0 165 255 255" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpecguiLow alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueSpecguiLow FgColor "0 0 0 255" linear 0.0 0.0
Animate PlayerStatusHealthValueTarget alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueTarget FgColor "0 165 255 255" linear 0.0 0.0
Animate PlayerStatusHealthValueshadow alpha 255 linear 0.0 0.01
Animate PlayerStatusHealthValueshadow FgColor "0 165 255 200" Accel 0.0 0.0
Animate PlayerStatusHealthValueshadowExtra alpha 255 linear 0.0 0.01
Animate PlayerStatusHealthValueshadowExtra FgColor "0 0 0 255" Accel 0.0 0.0
RunEvent HudHealthBonusPulseLoop 0.4
}
//Health Dying Pulse
event HudHealthDyingPulse
{
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
Animate PlayerStatusHealthvalueSpecgui alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthvalueSpecgui FgColor "255 20 20 255" linear 0.0 0.0
Animate PlayerStatusHealthValueSpecguiLow alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueSpecguiLow FgColor "0 0 0 255" linear 0.0 0.0
Animate PlayerStatusHealthValueTarget alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueTarget FgColor "255 255 255 255" linear 0.0 0.0
Animate PlayerStatusHealthValueshadow alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueshadow FgColor "255 20 20 255" Accel 0.0 0.0
Animate PlayerStatusHealthValueshadowExtra alpha 255 linear 0.0 0.0
Animate PlayerStatusHealthValueshadowExtra FgColor "0 0 0 255" Accel 0.0 0.0
RunEvent HudHealthDyingPulseLoop 0.25
}
Which values have to be changed to what?
Hello, how do i change the colour of the shadows when weak/buffed? Instead of green/red i'd like both to be black.
My benq xl2411t died a week ago so i was forced to play with an old acer one with 16ms input lag, after the replacement arrived it was like an eye candy really. Its true what people say concerning if you've played with a 120hz once you never want to use 60hz again