FacconkerisdumbFacmaraudeRI think TF2Center would be more attractive to higher level players if a pick/ban system were implemented for maps and players. It's not really very satisfying to play a TF2Center lobby with randoms who "stack" teams based on lobbies played and hours. There's a reason that other pug services have had greater success in the last decade.
I agree with the sentiment, I think there’s something to the fact that center has stuck around since 2013 but it’s stagnant because it hasn’t really changed much. I will say i and a few others have been actively pitching ideas and trying to get some new concepts going in in house discussions. There’s just a couple set backs to get past as far as the coding of the site and stuff goes that has honestly just gone to the wayside due in part to being inconsistent with the efforts to get the said issues fixed. The if it ain’t broke don’t fix it mentality has just led to a stagnant laughing stock of a website to the majority of players whom the site SHOULD be targeted for, which I have a lot of interest in getting better. The mainstay of who runs the sites are all old and busy with real life, I personallyI work 7 days a week most of the time doing construction during the day and a lot of the head admins are EU, and the owner is kind of hard to get a hold of to deal with the brunt of the issues at hand and what recommendations that are given to be implemented. So while it’s been EASIERr to just watch the site fill with the same stacks of people 3 lobbies at a time, I’d like to work to change that. Pug groups have greater success short term but lack longevity. I want to meet in the middle of that and turn a familiar product into a great one.
Fac why don't you just talk to me and the other frequent players about changes. We understand that the website is showing its age, But I also think that we should not only focus on "higher level players" but mid - low as they are the life blood of this game. - Julien
While you’re not inherently wrong about that aspect, it also goes part and parcel with this whole thing that I’m going with. Where higher level players go, interest follows. I wouldn’t want to relegate either side to either non competitive boring games where new players get stomped all the time, and I wouldn’t want to the site to be strictly new players where the entire skill ceiling gets lowered on average. And I also do speak with newer players and hear what they say and ideas. I’m the one who came up with the idea of a survey for center changes in the recent past. Trying to make things better is my M.O. , with that being said, I’ve also played this game since 2009 on computer and I’ve known people in this game for 10-15 years. I’ve seen how these things play out and hopefully very soon, there will be changes that mitigate both of those issues. There’s all sorts of angles to be had to make things better and I’m hoping by showing some initiative I can get the momentum needed for that. It just takes the community to support the community.
Happy to see where you take the website. Why don't you guys start doing content like RGL? That will surely bring traction to the website and hopefully cause higher division players to come play in TF2C. It's just a thought. Also, why don't you guys make a monthly survey and allow players of 100+ lobby's to vote for changes? Again, just a thought. I have a lot of time on my hands and could possibly help you with things! The last thing I'll say is don't do anything that will break your back, as in being overly time-consuming.