kelevroPirateer5kelevroExactly the same problem. In my case, this is very noticeable when i am streaming and playing competitive.
I thought the problem was in the competitive. But sometimes it happens in public too.
Sometimes "record 1; stop" helps, but only sometimes. I can't even get close to understanding the logic of the problem
MoermanI have exactly the same issue. Especially in combo with a recording software. Havent found a fix for it yet, but It doesnt sound like a cfg issue to me rn.
Do you guys use OBS and do you use Nvidia NVENC? I played for several maps today whilst only recording using ingame demos, and it wasn't nearly as bad as it usually is (with OBS recordings + tabbing out to change recording filenames). Wondering if changing to CPU-based encoding might work better or if you guys are already using CPU encoding and it's still bad? That's the only possible thing I can think of at the moment, really frustrating problem and hoping for any sort of fix
Nvidia NVENC + OBS
Have you tried playing competitive without OBS ? In my case, lags are present even without obs
I tried to delete the game completely and play with the default version. Got better. Possibly hud?
Which version of mastercomms are you guys using, and what other plugins?
Something similar to this happened to me (though I wasn't streaming at all or had obs open), so I updated everything related to my PC/TF2.
Things to make sure are fully updated:
graphic driver
mastercomms preset and addons (though for me the issue was fully fixed when I went from low to medium low)
flat textures
tf2 ultimate visual fix
You can also peek at event viewer to see if you can isolate the issue.